It’s only been about a week since the Battlefield Hardline beta came to a close, but it appears Visceral and EA are already hard at work putting the feedback they received from the beta to good use.
In a recent post on the Battlefield Blog, EA detailed something they’re calling ‘Community’s Most Wanted’, which is a piece dedicated to both user feedback and upcoming changes in light of that feedback. Aside from a list of ten things they learned from the beta, Battlefield Hardline Lead Multiplayer Designer, Thad Sasser, also stated that this piece will continue through the second multiplayer beta and all the way up to launch.
Below is the first round of changes they’re making based on user feedback.
There was a lot of feedback about slow movement speed and feeling “sluggish”. We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out. It feels much faster now!
There were a lot of negative comments about the camera “bounce” when suppressed. We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.
We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing. Some of you hate it, some of you love it – either way, we agree it was overpowered. We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.
4. HIGH TENSION – CRANE CAMERA SHAKE:
A number of people called out the camera shake from this event as being too over the top. We’re tuning this down.
5. HIGH TENSION – STAIRS IN HIGH TENSION BUG:
Stairs in High Tension should no longer pull players into the wall.
6. ELEVATED OBJECTIVES:
We’ve added some feedback to help you find the objective when it’s above or below you.
7. SPECIAL VEHICLES:
We’re working on adding more special drivable vehicles like the Fuel Truck into all maps. We’re also working on a handbrake for cars.
8. STUCK VEHICLES:
We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them. No promises, but the early prototype looks promising!
9. HEAVY VEHICLE DAMAGE:
We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!
10. VEHICLE OCCUPANT LIST:
We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.
After Battlefield 4, gamers need a reason to believe that future Battlefield games will be in better shape on day one. Between this dialogue and a much earlier initial beta, EA and Visceral seem to at least moving in the right direction. We’ll find out if it means a better game on October 21.
Source: Battlefield Blog