IGN has run a feature that talks about one the things that wasn’t present in the Destiny Beta, and that is the raids. Those are different from the strikes you may have taken part in, due to the fact you could play with strangers. However if you’re going to go for a raid you’ll need to team up with friends because matchmaking isn’t supported in this mode. This is because Bungie believes a team that plays together well will be required to conquer these areas, and they won’t be easy.
Bungie’s Luke Smith said the following:
“Unlike a bunch of the other activities in Destiny, where you begin the activity – like let’s say you pick the level-22 Strike playlist – everything in that activity is going to be level 22. It’s going to be consistent. If you’re level 26, you’re going to have some relationship to it. You’re going to be more powerful than that activity.
In a raid, when the raid begins at level 25, it’s not where it ends. Like part of going the raid is the journey of gearing up; building your arsenal to react to the situations that it’s going to ask you to go through.”
Raids also won’t be short affairs with the advice being to get ready to put aside a couple of hours to beat them, as there will be different stages and each will require teamwork. The raids will be difficult and even as a team players may not complete them the first time due to the challenge that is present. There won’t be waypoints or any pointers in telling you what to do next, everything will have to be figured out to move forward.