Cities: Skylines Patch Adds Tunnels, European Buildings, Maps And More

Cities: Skylines has been a huge success story for Paradox Interactive and Colossal Order, as they took the city building genre by storm earlier this year, breezing past the 1 million sales mark and showing that there’s plenty of life in this style of game yet.

Now they’re delivering on their promise to support the game after release with new additions and features within patches, and not just with paid DLC. Today’s 1.1 patch brings with it some of the most requested features, and those which were already on CO’s To Do list prior to launch. Chief amongst these are letting you build tunnels and a new European theme, which adds new European styled “wall-to-wall” buildings for new cities being built on the trio of new European maps.

This kind of support, with both free and paid DLC and additions, is something that Paradox pride themselves on, but Brand Manger Jakob Munthe wrote, “One of the major differences, however, between [other Paradox] titles and Cities: Skylines will be that minor DLC updates will be uncommon. The majority of content updates will be significant upgrades and additions.

“Going forward, we will focus on giving away the main features for free and improving the modding tools, while also selling major expansions around new mechanics. But we will also continue to offer free content such as new buildings and road types.”

You can check out the full patch notes on the Paradox forum, but the main bullet points are:

  • Three new European Themed Maps
  • Over 50 European style buildings for the new European map themes
  • Wall-to-wall buildings enabled for the European Style buildings
  • Tunnels, one of the community’s most requested features
  • A number of Asset Editor additions including the ability to import custom vehicles
  • A multitude of smaller cosmetic additions and bug fixes.

Source: press release, Paradox forums

3 Comments

  1. Oh my! Can’t wait to finish my exams and get on this. Tunnels changes everything!

  2. How I wish I had a computer that could actually run this.

  3. That 4th picture/screenshot is processed with a terribly faux tilt-shift effect. At first glance the picture looks quite interesting but a quick review of the border areas reveals the poorly implemented effect. I bet when they make videos they like to use Star Wipe.

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