I absolutely adore the LittleBigPlanet franchise, so much so I even went as far as to buy my own Sackboy toy. The ‘Play, Create, Share’ philosophy has proved to be a winning formula for the franchise, with the in depth creative tools that allowing you to just let your imagination run wild.
Despite being a fan of the PlayStation 3 and Vita offerings, including the karting adventure, LittleBigPlanet 3 finds itself collecting dust on my gaming shelf. Admittedly I’ve not played a great deal of the story mode or played around with the creative elements a lot, but there’s just something holding me back which I can’t quite put my finger on. It’s like it has lost its charm.
Stefan was on review duty when it came to LittleBigPlanet 3, scoring it an 8/10. Unlike other games in the series LittleBigPlanet 3 introduces a host of new playable characters all with different abilities. Stefan explained “to accomodate all of these new characters and toys, the game’s story quite necessarily takes on a new form”. “Rather than the very linear adventure”, instead “your quest to save the little world of Bunkum sees you travelling to and exploring three main hub worlds”. There’s certainly a slight open world feel to it.
There’s some great voice acting to go alongside the story too. Hugh Laurie voices the evil character of Newton, but sadly “never interacts with the omniscient voice of Stephen Fry”, and other “Creator Curators have brought their voices out from the cutscenes and into the levels, which alongside the improvements to the graphics, really make this feel like a step up in quality”.
However, as Stefan explains “the story is really more of a whistle stop tour of all of the new whizz-bang features in the game, that are being made available to the dedicated and talented community” in the creative side to LittleBigPlanet 3. The “game world can now extend into the background for 16 layers and shuffling the action between them is made much easier thanks to slides, layer launchers, Velociporters and more”.
Speaking of create mode, when you do decide to share your own level “you’ll be dropping it into a sea of 9 million other levels, thanks to the backwards compatibility”. It really does feel like there is an endless list of unique community levels.
LittleBigPlanet 3 is a quite major step forward for the series. The story might not explore all of the potential, but briefly shines a light on what the new possibilities might be for those making their own levels. The wide array of new tools, the removal of limitations and addition of new characters and power-ups will all serve to empower the community to reach new heights.
Now it’s over to you. Did you enjoy the new playable characters? Or do you feel LittleBigPlanet is starting to lose its charm. Let us know in the comments below. Be sure to give the game either a Buy It, Sale It, Plus It or Avoid It rating.