The official Need For Speed Twitter account has just posted a list of some of the cars that will be included within the game, with more to be announced soon. This initial listing gives us a look at 17 of the cars you’ll be able to take around the streets. There’s a mix of makes in this list and it isn’t clear which will be available from the start, and which you’ll have to work for.
This Need For Speed reboot has been confirmed to require an internet connection at all times to run. We still don’t know exactly why it is required beyond the fact that the benefits are “nice”. Need For Speed will be releasing on November 3rd for PS4, Xbox One, and PC.
Source: Twitter

Youles
The E30 and Carrera RSR!
beeje13
Good mix of relevant classics and impressive modern machines.
Forrest_01
Hmm, I see no smart car in that list.
& where’s the trusty robin reliant eh? EH?
Bornindafire
Need for speed needs to kill this online at all times thing .. That is corny imo .. We should make up enough noise So they change this
camdaz
Yeah, there are all kinds of reasons why you might be offline that are out of your control.
hornet1990
Not to mention that in a few years time (or less in some cases) when they decide to turn the servers off you’ll be left with a coaster and thats it.
The Lone Steven
Pretty much this without any sarcastic from me. I would have put in a very sarcastic way.
This type of DRM needs to die. I mean, it’s not like Sim City almost failed just because of how crap the whole connecting to even play the game bit was. Oh wait….
Forrest_01
I find it kind of strange that folks are up in arms about this, yet the last game had exactly the same thing – Was it necessary? Well, no, not really. Did it impact on performance? Not really… Until you needed a pee.
They are attempting to make it a bit like an MMO where everyone (or a certain amount of people at least) share the same space & thus, the same experience – But what that actually equates to is that people generally just tend to turn off interactions with other players wherever possible (with the exception being where it was intended to be heading into multiplayer of course).
There is however an argument that making a game online only does rule out part of the consumer base (poor internet, no internet etc), which seems like a strange move to make for a well known franchise. You would think that they would want as many people picking up the game as possible, but this sort of move tends to just push people away.