Bethesda have revealed that mod support for the PC version of Fallout 4 will arrive this April, with the console versions not too far behind that.
“Our goal is between the first two DLCs,” explains Bethesda’s Todd Howard . “It’ll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it. There’ll be a lag on consoles. We want to get it up on PC and have it work. It’ll probably be a good month before it hits Xbox One, and another month for PlayStation 4.”
Good news for PlayStation 4 owners there, previous comments from Bethesda seem to indicate there would be a fairly large gap between the Xbox One and PS4 mods.
In other Fallout news, Todd mentioned that the game shipped more copies digitally compared to physical sales. “That’s a big change,” he added.
Source: GameInformer
TSBonyman
It’ll be interesting to see what’s achievable with the console mods.
Tuffcub
I dont think you can make mods on the consoles – just that certain PC mods will be checked by Bethesda and be available to use. Actually playing about with game code on consoles is a no-no.
TSBonyman
Yeah i assumed it might be something like that with the proscribed hardware of the consoles vs the open nature of pcs. No ultra HD texture packs or lighting mods so, but possibly still some interesting gameplay tweaks.
Severn2j
Umm, I’ve been running mods in fallout 4 since practically day one.. Did someone forget to tell Bethesda?
TSBonyman
Unofficial mods so far, Bethesda’s tools will presumably enable much more to be done.
Severn2j
Yeah, I was just being obtuse ;)
Or is it oblique..?
TSBonyman
Dunno which angle you were going for but it sounds anything but edgy. ;)