It’s a case of handbags at ten paces in the world of video games this afternoon, we began with Tim Sweeney vs. Microsoft, with the Epic games co-founder saying Microsoft were “subverting the rights of developers and publishers,” and now the Oculus CEO has taken a swipe at Apple.
Asked if support for the Rift VR headset would ever come to Apple he gave a rather blunt reply.
“If they ever release a good computer then we will do it,” he said. “It just boils down to the fact that Apple doesn’t prioritise high-end GPUs. You can buy a $6,000 Mac Pro with the top-of-the-line AMD FirePro D700, and it still doesn’t match our recommended specs.”
It’s rather ironic that Mac owners – who can afford to spend a fortune on a nice curvy computer and can probably afford the rather pricey Oculus Rift – are the one group who won’t be supported.
Oh well, at least they are nice and shiny. Mmmm, curves.