Death Stranding Is An Action Game About Ropes And Sticks. But Not.

Digital Spy have managed to have a chat for Hideo Kojima about Death Stranding and it has revealed a little more about the game, specifically it’s about ropes and sticks. Sort of.

“There’s a Japanese author I am a huge fan of called Kobo Abe. He has a short novel called ‘Rope’ in which he makes a definition, a statement: the first tool mankind made was a stick. It was made to keep away bad things. It’s a weapon,” explains Kojima.

“The next tool created by mankind was rope. The rope is not to keep away bad things. On the contrary, it’s a tool used to keep good things close to you, to tie good things close to you. Sticks and ropes are some of the tools most used by mankind even these days.”

He then went on to explain that most games use sticks as a way to communicate, I think he’s referring to guns, but who knows. “In this game you will be able to use what will be the equivalent of sticks. But I also want people to use what will be the equivalent of ropes,” he adds.

The ropes in Death Stranding won’t be actual ropes, but connections between characters and this is why all the animals, including the humans, have an umbilical cord connecting them. “I want the story and the world and the gameplay, as well as the characters in the game and the the player – the life and death elements – all to be tied together,” explains Kojima.

He also confirmed that Norman Reedus, and the strange world in the trailer – which was running in real time – will both be in the final game. I think it is safe to assume that Death Stranding, production of which has yet to fully start, will be very, very, Kojima.

Source: DS

Written by
News Editor, very inappropriate, probs fancies your dad.

8 Comments

  1. I’m not sure I’m getting this Rope & Stick thing. Let me try…

    PS4 = Rope. Xbox = Stick.

    Is that correct? Sorry guys, I couldn’t resist ;)

    • Alternatively, Sony = Rope, Konami = Stick. ;)

  2. I was quite impressed with this game during Sony’s press ‘show’, looking forward to finding out more about it.

  3. Sounds like a load of artsy fartsy nonsense to me. Is this going to be like one of those stupid art house films that only hyper intelligent people can follow all the hidden meanings.

    • Nah, you’re thinking of Braid and Jonathan Blow. ;-)

  4. Errrrrrrr…..

    it’s er…….

    erm……

    Kojima? and will be a good game?

    • I think ‘Kojima’ might as well be an adjective because we can say for sure it’ll be a very Kojima game!

  5. I know I’m in the minority but lately, whenever I see the name ‘Kojima’ attached to a project, I see it as a negative.

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