If you’ve missed it for whatever reason, Days Gone is Sony Bend’s new open world post-apocalyptic adventure, and they’ve taken on board the lessons learned from Uncharted: Golden Abyss from the PlayStation Vita.
Off the bat, you can already tell from the trailer below that the third-person camera, responsive movements and interaction within the environments is a little Uncharted-esque.
Days Gone follows the story of outlaw biker and overall badass, Deacon St. John who is a bounty hunter finding his means of existence in the High Desert of the Pacific Northwest.
Sony Bend is keen to portray that “Desperate people do what desperate people need to do to survive,” Senior Designer Ron Allen explained to the PlayStation Blog. “In most open world games, when there’s danger, it’s usually because you’ve brought it on yourself. Days Gone is a dangerous world – always. Pretty much any of the survivors of the pandemic had to have a certain something about them – the appropriate skills to steal, kill and survive in a harsh world.”
Having long been part of a biker gang, he’s a guy that knows how to handle himself, but it’s also made him resourceful. “He can find things out in the field and create better tools,” Ron says. “For example, you’ll see he’s actually threaded the barrel of his pistol with the same thread pattern as an oil filter, so if he finds oil filters out in the world he can screw them on and it’ll allow him a couple of suppressed shots.”
And having that motorcycle is pretty handy too. Ron explained that, “It’s extremely nimble – a car can’t fit into certain spaces, and can’t do certain things a motorcycle can do. It’s not the normal biker gang motorcycle. He’s adapted this thing to work in the wild. There’s no way you’re going to pull off jumps or cross the kind of terrain you saw here on a Harley-style bike.”
Days Gone looks like a promising game with lots of refreshing elements to look forward to. It is expected to be released something in 2017.
Source: PlayStation Blog