Ghostbusters Tie In Developer Files For Bankruptcy

Fireforge Games, the developers behind the recent Ghostbusters tie in game, filed for Chapter 7 bankruptcy on July 15th, Kotaku have reported, just three days after the game’s release on July 12th.

The timing is unfortunate and it’s easy to jump to the conclusion that the two are directly connected, but the truth is that Fireforge have been on the ropes for quite some time. Having been founded in 2011, the company worked on and abandoned two MOBA-like projects, with respective publishing partnerships with gaming hardware company Razer and Chinese publisher Tencent, who hold a 37% stake in the company.

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The bankruptcy filing reveals that Fireforge are more than $12 million in debt, with around $11.3 million owed to Tencent and a lawsuit in progress from Min Productions, a company owned by Razer CEO Min-Liang Tan. Additionally, lawyer Richard Land sued in 2015 on behalf of 38 Studios, for having reneged on a deal to use their Helios social media platform.

In other words, though the Ghostbusters game wasn’t great, it probably helped keep the studio afloat during its developement, and there were quite a few other skeletons in the closet.

Regardless of the circumstances surrounding the studio’s bankruptcy, our thoughts are with the employees caught up in all of this and we hope they manage to land on their feet.

Source: Kotaku

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1 Comment

  1. It turns out Ghostbusters was only created in 8 months and it sounds like it is Activision pulling their old “You! Get it done by launch on small budget.” approach. Because that worked so well with other tie in games.

    Shame that this may have sunk them but I do think Activision was their last chance and if it was huge hit, it may have saved them. Alas, Acti pulled their crap, it seems and we got ****busters.

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