October had a ton of major game releases stuffed into its 31 days, but it’s no real surprise that Battlefield 1 has done so well, dethroning FIFA 17 from its perch to take the top spot.
FIFA’s still in 2nd place though, just ahead of Mafia III, which has done so well for 2K. Skyrim comes in a respectable 5th place, but you have to look down in 13th to find the best selling PSVR game in Europe… which was Batman: Arkham VR.
PS4
- Battlefield 1
- FIFA 17
- Mafia III
- Grand Theft Auto V
- The Elder Scrolls V: Skyrim Special Edition
- Destiny: Rise of Iron
- Uncharted 4: A Thief’s End
- Rocket League
- Rise of the Tomb Raider
- The Last of Us Remastered
- Need for Speed Rivals
- Batman: Arkham Knight
- Batman: Arkham VR
- Minecraft
- Outlast
- Dragon Ball Xenoverse 2
- Farming Simulator 17
- Need for Speed
- PlayStation VR Worlds
- Middle-earth: Shadow of Mordor
In the PSVR specific table, you can see that full retail price games like RIGS and Battlezone struggled to make an impression, while smaller titles sold quite briskly.
PlayStation VR
- Batman: Arkham VR
- PlayStation VR Worlds
- Until Dawn: Rush of Blood
- Here They Lie
- Tumble VR
- Job Simulator
- Gunjack
- Driveclub VR
- EVE: Valkyrie
- Sports Bar VR
- Keep Talking and Nobody Explodes
- The Assembly
- Wayward Sky
- Headmaster
- Tethered
- RIGS Mechanized Combat League
- Pixel Gear
- Harmonix Music VR
- Battlezone
- Carnival Games VR
In the other charts, DLC was rules by Dark Souls III – Ashes of Ariandel, PS Vita’s best seller was Dragon Quest Builders, and FIFA 17 got to hold onto its top spot on PS3.
For a look at how the US charts fared, well, it’s not all that different, but you might be surprised to see how well Job Simulator did. (It did very, very well)
Source: EU PS Blog
Sammy
I have to say, I’m not really having fun with Battlefield 1. Granted I’m playing online only (because that’s the part that interests me) and I was late to the party by about 3 weeks but the aiming controls seem SUPER WEIRD. I have never had such hard time aiming in any other game before. Of course you can adjust it and play around with the settings, but it never seems quite right.
Also, I think I’m getting old because the idea of having 64 players on a map always excited me, but now it seems like it’s too much. You can die 5 times in a row a second after a spawn because so much is happening. I miss the days of Battlefield: Modern Combat when even if you played against a team of snipers, you could always figure out where you were shot from and you could actually see the enemy the next time (maps were limited to 24 players, they were much smaller and the color palette was a bit different which made spotting other players in the environment easier).
BF1 colour palette is just really depressing, you know? That desert map is really cool, but everything else is super gray…
double-o-dave
i’ve borrowed the game a couple of times and I’m not a big fan either, although I’ll probably pick up a copy when its cheaper (possible a black Friday deal soon).
I don’t like conquest because of the 64 players, people are attacking from every direction. I much preferred Rush on the Bad Company maps as they were still large but more linear – You could actually plan your route knowing the enemy is mainly in front of you, and if you’re were careful, you wouldn’t necessarily die every 5 seconds.