Yesterday we reported the results of a recent survey that claims just 1.5% of total Xbox One playtime is spent playing its 300+ catalogue of backwards compatible Xbox 360 titles.
Needless to say, it caused a fair amount of heated discussion. Microsoft’s commitment to supporting backwards compatibility has been a surprising boon for its newest home console with titles being added on a near-weekly basis.
However, others called into question just how worthwhile backwards compatibility is, echoing recent comments made by Sony’s Jim Ryan. Despite being one of the most requested features on PlayStation 4, he stated that BC would be underused.
In response to the survey, Xbox CMO Mike Nichols took to Twitter with some of his own findings surrounding the console’s backwards compatibility usage:
Some q’s today on back compat use. Roughly 50% of xbox one owners have played, over 508 million hrs of gaming enjoyed. #pastpresentfuture
— Mike Nichols (@xboxenigma) June 7, 2017
Head of Xbox, Phil Spencer, also chipped in with this:
Usually one or two BC games in our daily top played games. Usage remains high. Quality games last and are worth playing.
— Phil Spencer (@XboxP3) June 7, 2017
It’s not exactly a comprehensive breakdown of usage statistics, though certainly paints 360 backwards compatibility in a more positive light. Spencer also pointed out how sales of games such as Call of Duty: Black Ops II and Red Dead Redemption leapt after being added to the Xbox One’s BC library.