LA Noire On Switch Doesn’t Fit On A Switch

The 32gb storage on a Nintendo Switch is paltry compared to what is found on Xbox and PlayStation and this has been highlighted by Rockstar and their port of LA Noire. The digital download version of the game clocks in at 29gb which means it won’t fit on the standard Switch, you will need an additional memory card to play the game.

“The Nintendo eShop digital version of LA Noire, including all bug fixes and improvements, requires 29GB of available storage. Because this exceeds the available internal storage on the console, the eShop version of the game must be installed to a microSD card (sold separately) that is inserted prior beginning the download,” posted Rockstar.

You could of course go for the physical version of the game, but if you buy that you will still need to download a 14gb day one update, it’s not optional, so that’s well over half of you Switch storage gone. This seems to be because Rockstar are shipping the game on a 16gb cartridge, so can’t fit all the game on the cart. Of course Rockstar could ship the game on 32gb card and everything would fit on it, but that would increase the price.

Source: Eurogamer

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10 Comments

  1. I thought that Call of Duty not being playable off the disc without an unlocking update was bad, but this really takes the piss. I can’t even think of analogy, it’s just ridiculous to sell half of an offline game on a cartridge and expect customers to download the rest, it’s a whole new level of daft. A very disappointing decision by Rockstar.

  2. This is beyond a joke. I get the Switch is different to the ps4 and Xbox but you should adapt to the console you’re making it for.
    Also what the hell is with the update file size? Surely everyone could do that to “save money”. Hopefully this isn’t a trend but with what I hear regarding Doom’s additional file download, maybe we should be concerned.

  3. I don’t know why they bothered tbh. Are they expecting it to sell like hot cakes on the Switch or are they just doing it out of courtesy so Nintendo don’t feel left out? Odd.

  4. So that’s the third game to make the stupid decision of saving money on the cartridge, and forcing a massive download.

    It’s unacceptable that offline single-player can’t be played without a large download first, when you’ve bought a physical copy.

  5. This day in age is still puzzles me why Nintendo continues to use 32gb memory.
    I get it’s a handheld and all that but technology has advanced since and I’m pretty sure they could of increased it to at least 128gb minimum.
    And the whole using cheaper cart fiasco is just frustrating. Yeah I get that they try to reduce cost to the retailer/consumer but not when said consumer has to fork out more hard earned cash just to play a game.
    It just takes the piss in my opinion. Anyway that’s my rant over. On a side note im enjoying Odyssey.

    • Cost. Increasing the storage capacity would make it notably more expensive. 128GB would likely add close to another £100 to the price.

      The Switch is in line with smart-phones and tablets at the same price-point.

      And with the SD-card slot, you can just buy whatever capacity you’ll need. Which can greatly differ based on the type of gamer you are.

      • I dunno about another £100 Kenny, I have bought two 128GB Micro SD cards in sales now and both cost me less than £25, the uber fast ones are expensive but mid-speed one not so much :) Surely manufacturers of the cartridges pay pennies for their 32GB, I’ll be honest I’ve no idea how much but since mid-speed 128 and 64GB cards are getting cheaper all the time I don’t think manufacuring a 64GB Switch game cartridge would be prohibitively expensive for them. Better to just get on with it and have large carts available for Blu-Ray sized multi platform games now, rather than this LA Noir mess!

      • Ok, £100 was a big leap. I just based it on the cost of comparable electronics. Which is flawed, I admit.

        But I would expect it to be at least another £50 for the consumer.

        64GB would be neat. But I believe the problem here isn’t the internal storage. But rather, the low margins on Switch cartridges above 8GB.

  6. Nintendo still stuck in last generation when it comes to memory then. I get that it cuts costs but they should’ve accepted it wouldn’t be enough with the size of games these days.

    • yep real silly move 1TB is not really great these days but will do. 32GB is a joke!

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