Call of Duty’s return to the Second World War has been a resounding success for Activision, as the series bounced back to double the sales of last years unenthusiastically received Infinte Warfare. Given the negativity that surrounded that game’s announcement, it’s no surprise that the publisher decided to change things up, but what is surprising was how quickly they reacted and, from a Newsweek interview with CEO Eric Hirshberg, how they actually saw the need to do so ahead of time.
This, however, cut against what Sledgehammer Games wanted to do themselves. Having set out the stall for the jet pack and human augmented combat that survived through Advanced Warfare, Black Ops 3 and Infinite Warfare, the company wanted to carry on the universe they had created.
Hirschberg said, “Sledgehammer wanted to make Advanced Warfare 2,” but he and his colleagues had already spotted the desire to return to WWII amongst the fanbase and convinced them – well, probably told them, in fairness – to step back into history. “We knew they would become historians, that they would tackle it with authenticity, give it tremendous care and we also knew they would capture the unspeakable scale of World War II.”
There’s an alternate universe out there where that never happened though, and Sledgehammer made Advanced Warfare 2. I bet that Sledgehammer Games is really glad they killed off Spacey at the end of the first game…