Apple have revised their developer guidelines and have become the first platform to insist that games show the odds of winning items when using loot boxes. The guidelines were updated yesterday and state the following:
- Apps offering “loot boxes” or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase.
The rule will apply to both loot boxes that have been purchased and those that are given away free.
Apple has also admitted that it slows down older devices when it launches new versions of it’s iOS operating system. Many users have thought that their phones were running slower after an update and it was Apple’s way of forcing them to upgrade to a new phone. GeekBench confirmed the theory, forcing Apple to make a statement in which they say the systems were slowed down to preserve battery life.
Lithium-ion batteries become less capable of supplying peak current demands when in cold conditions, [when they] have a low battery charge or as they age over time, which can result in the device unexpectedly shutting down to protect its electronic components.
Last year, we released a feature for iPhone 6, iPhone 6s and iPhone SE to smooth out the instantaneous peaks only when needed to prevent the device from unexpectedly shutting down during these conditions.
We’ve now extended that feature to iPhone 7 with iOS 11.2, and plan to add support for other products in the future. Our goal is to deliver the best experience for customers.
Whilst Apple’s statement does make sense, many people are wondering why they never publicised this update and why they are not given the option to continue running their older phones at the correct speed, even if it does make the battery life shorter.