Pillars Of Eternity II: Deadfire Will Also Be Coming To PS4, Xbox One And Switch

Pillars of Eternity II is shaping up rather well, as I wrote in a preview earlier this week, as Obsidian follow up on a very well received entry in the cRPG revival. It takes players to a new part of the world, and reconsiders a large part of the game’s gameplay with the introduction of ship-based exploration and battles.

The first game made the leap quite successfully to PlayStation 4 and Xbox One last year, with Paradox Interactive reworking the game to be played with a console, and now it’s come out that the sequel will eventually be making the same transition, with the added surprise of a Nintendo Switch version. The PC, Mac and Linux version of the game is the focus and will launch on 3rd April, with the console versions to follow later this year.

What will be interesting is that Obsidian have partnered with Versus Evil to be this game’s publisher, which means that Paradox Arctic obviously won’t be on hand to do a repeat job with the conversion. Not only that, but there will be the added challenge of optimising the game enough to fit on the Nintendo Switch. It should be powerful enough, but the minor points of fit and finish with, for example, loading in areas of the game.

Speaking to Eurogamer, Obsidian CEO Feargus Urquhart said, “Paradox Arctic did an incredible job when they brought Pillars of Eternity: Complete Edition to the PlayStation 4 and Xbox One. Frankly, they created a better console game than we thought possible, and proved to everyone that Pillars of Eternity not only makes a great PC game, but a great console game as well.

“Now with Pillars of Eternity 2: Deadfire, and with our publishing partner, Versus Evil, we are not only bringing Pillars of Eternity back to the PS4 and Xbox One, but also to the Nintendo Switch. Bringing the Pillars brand to new and exciting platforms like the Switch is something that hits the Obsidian team’s inner child, since most of us have been playing on Nintendo hardware as far back as the 8-bit days. We simply can’t wait to see what our console fans think of Deadfire when it comes out.”

Source: Eurogamer

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1 Comment

  1. Will likely pick this up on Switch. Being able to take a meaty RPG like this on the go sounds perfect.

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