Hey, remember that game Perception, where you played as a blind person and had to tap the ground and use sound to reveal objects? No? Well I do, I had to play it for review and it was quite tedious, so I’m not all that excited about Blind, a new psychological thriller game for PSVR in which you use echolocation to explore.
The problem Perception had is that you could tap the can an unlimited number of times with little consequence so you could just hammer the X button and see all the time. Will Blind get around that problem? We found in Q3 this year.