After No Man’s Sky Next launches this week the team at Hello Games will be pushing out weekly updates to the game which will be focused on events and missions rather than bug fixes. The updates will be free, “this is not a loot box thing, it’s not a microtransaction thing, ” stressed Sean Murray, and there will still be larger, free updates to the game with extra content.
A new website, Galactic Atlas, has also launched and it highlights points of interest in the NMS galaxy.
Sean has also been discussing the initial launch of the game on PlayStation 4, one that draw praise but also a lot of criticism. “We knew we were working on a polarising game, and while there’s no way to communicate that, I thought we were making it clear that No Man’s Sky was a weird lonely experience. But some people were looking at our trailers and thinking it was Star Wars, when really it’s more like 2001!” he told Games Radar.
“We definitely messed up a whole bunch of communication. I’ve never liked talking to the press. I didn’t enjoy it when I had to do it, and when I did it, I was naive and overly excited about my game. There are a lot of things around launch that I regret, or that I would do differently,” he also told the Guardian.
Sean also told the Guardian that they received death threats and bomb threats and were in regular contact with the Police.
“I remember getting a death threat about the fact that there were butterflies in our original trailer, and you could see them as you walked past them, but there weren’t any butterflies in the launch game,” he said. “I remember thinking to myself: ‘Maybe when you’re sending a death threat about butterflies in a game, you might be the bad guy.’”