Bungie To Address The Sleeper Stimulant Issue In Destiny 2’s Gambit Mode

 

Good news everyone, or at least for everyone who is sick to death of their entire team being picked off by an invader wielding Sleeper Stimulant in Destiny 2’s Gambit mode. An upcoming update for the game, scheduled for October 30th, will knock down the amount of ammo the weapon gets from a purple ammo brick from four shots to two, meaning an invader will probably only be able to knock out half your team from long range.

Quitter penalties will also return to Gambit, they’re tweaking matchmaking to help with load times, and the Ascendant Primeval Servitor should spawn more regularly. The Festival of the Lost is also set to return on October 16th “with a celebration of lost heroes and a new challenge to tackle, it includes a costume party, and you’re all invited. It ends with a quest to solve a murder.”

Here’s a full undown of what Bungie have planned.

Destiny 2 Update 2.0.4, tentatively scheduled for October 16, 2018:
  • Added the ability to hover over Lost Sectors to see their name once a player has looted them
  • Players can now track up to three pursuits
  • Added Through Fire and Flood, Zenobia D, and Crooked Fang-4fr to the world Legendary pool— Edge Transit will have some company
  • Increasing Scout Rifle damage in PvE and against non-player enemies in Gambit
  • Fixed a bug where Prime Engrams were going straight to the Postmaster at the end of Crucible matches; they will now show alongside other end-of-match rewards
  • Added transmat effects to Collections, under the Flair category
      • Tracking for acquired transmat effects began with the launch of Forsaken on September 4; transmat effects gained (inventory or Postmaster), used, or dismantled after that date will be unlocked in Collections
      • Transmat effects are unlocked when added to player inventory, NOT when you gain ships that have them pre-socketed
  • We have identified a very rare issue where the Gambit invasion portal will not reactivate once used, and we are currently developing a fix
  • We are developing a fix for an issue where One Thousand Voices may cause loud screeching audio when fired while strafing or jumping
 
Destiny 2 Update 2.0.5, tentatively scheduled for October 30, 2018. Please note, the changes listed below are currently in development. These could change, be impacted by delays, or cut if issues are found. Stay tuned for updates!
  • Rebalancing functionality of Distribution/Dynamo perks, requiring players to be near opponents for Super energy benefits
  • Slightly increasing Sword damage in PvE to address player feedback
  • Slightly increasing Fusion Rifle damage in PvE
  • Increasing viability of Malfeasance in PvE and Gambit activities
  • Adjusting visibility of the Titan’s Banner Shield, making it easier for players to see through the effects
  • Adjusting Exotic rewards to help reduce the number of duplicate drops
      • Players may still receive duplicates, but there will be better chances for Forsaken exotics when receiving Exotic rewards
  • The chance for a Nightfall Unique Reward to drop will increase each time a Nightfall is completed without a unique drop
  • Adding Masterwork Cores as rewards for specific Spider “Wanted” bounties and general Scrapper bounties
  • Reducing the time for single-shader deletion from your inventory
  • We are developing a fix for an issues where a team will defeat the Ascendant Primeval Servitor, but the opposing team receives credit for the kill

Source: Bungie

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