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Final Fantasy XIV's New Job Role Is The Blue Mage

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Final Fantasy XIV producer Naoki Yoshida – with a little help from Square Enix CEO Yosuke Matsuda – took to the stage at the Final Fantasy XIV Fan Festival in Las Vegas to announce the addition of the Blue Mage to Final Fantasy XIV, and it’s probably coming sooner than you think.

While the majority of job roles have been added alongside the game’s major expansions, rather than appearing with the just-announced Stormbringers the Blue Mage will be be added alongside Patch 4.5, which is due sometime in the near future. The patch will also set up some of the narrative elements that underpin Stormbringers so all-in-all it’s a crucial step for regular players.

The Blue Mage certainly sees the development team trying out a few new things, and it’s going to be the first limited job which has a few restrictions that may well make it a tough job to take on. It’s not connected with any class, and to begin with its level cap will be set at 50, with that rising with future patches as they add in more content. They use Ranged Magic DPS gear. There’ll be a Blue-only duty tied to the role’s introduction, with more details on that due tomorrow.

In accordance with Final Fantasy tradition The Blue Mage looks to use a unique ability where they are able to learn monster actions and make them their own, turning attacks against their owner as blue magic. Yoshida made it clear though that this isn’t going to be an easy task. Just levelling your Blue Mage won’t see you learn all those awesome monster moves.

To unlock the Blue Mage you’ll have to have a lvl 50 Disciple of War or Magic, and have completed the 2.0 main scenario, but no expansions are required. As a limited job the role is designed for solo play thanks to their lack of suitability to party play. While blue mages can learn abilities while in parties, the Masked Carnivale can only be accessed by solo blue mages.

 

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