Here are the Battlefield V Trial by Fire Update #5 patch notes and downtime schedule

A new patch for Battlefield V will be rolled out tomorrow, June 4th, and there will be downtime across all three platforms to coincide with the release. “This will happen in sequence alongside the deployment of each patch and will allow us to ensure our Servers are in good order,” say DICE.

  • PC will go offline for approximately one hour at 0800 UTC (0900hrs BST)
  • PS4 will go offline for approximately one hour at 0900 UTC (1000hrs BST)
  • Xbox One for approximately one hour at 1000 UTC (1100hrs BST)

Here are some comments from DICE

  • We’ve fixed the APCR Specialisation for the Boys AT. It wasn’t working properly when used against Tanks and you should see that this has been rectified when the update goes live. (Thanks to everyone who reported this – /u/LOLRememberarbitur on Reddit was the first thread we caught on this one)

  • The Tromboncino’s progress was inadvertently tied to the Commando Carbine when it debuted, and those folks who had already progressed to a certain level with the Commando Carbine were finding that they couldn’t set, or reset their specialisations. Fixed that. (Thanks to @DLVittorio on Twitter for flagging this alongside others)

  • Three Firestorm fixes. We’ve now made it so that if some cheeky beggar quits whilst downed, their loot will now drop, rather than exit the server with them. We’ve also fixed Platform 9 and ¾ in the Firestorm Hanger – folks will no longer be able to exploit the geometry and reach the map earlier (big thanks for everyone’s patience whilst we stamped that out). Parachute draw distance has also been improved on the drop, so you should have less problems identifying how many are dropping with you

  • We also believe that we’ve reduced the instances of crashing in Spectator Mode

And here are the full patch notes. DICE do say this is “a smaller update that fixes a few high priority issues”.

Weapons, Gadgets, and Specializations

  • Fixed an issue with a Boys AT Rifle Specialization which would cause it to do an incorrect amount of damage.

UI/HUD/Options/Assignments/Other changes

  • Fixed an issue which made it impossible to reset Specializations.
  • Players should now properly get the assignments tied to weapon progression. Previously, players could run into issues where they were not awarded properly.
  • Firestorm – Players that leave the server will now drop their inventory on the ground.

Maps & Modes

  • Firestorm – Fixed an exploit that would let players land on the map earlier than other players.
  • Firestorm – Increased the draw distance of other players’ parachutes, making it easier to see where they’re heading from longer distances.


  • Improved stability of Spectator mode.


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1 Comment

  1. C’mon EA what about the Caoture The Flag mode and I am not obtaining the trophy for Globetrotter as I have played every map including the DLC (even though they do not count towards it)
    Sort these two out! Bloody Firestorm mode!

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