Bohemia Interactive have hit the reset button the console versions of DayZ with the 1.04 update, which is now live on PS4 and Xbox One. “Remember: update comes with complete character and server wipe,” they caution.
Here are the notes.
NEW VEHICLE
Gunter 2
The Gunter 2 is a small first generation family hatchback with front wheel drive.

NEW WEAPONS
VSS
Selective-fire, integrally suppressed marksmen rifle, fed from a detachable magazine. Compatible with KA scopes, using 9x39mm rounds.
KA-74
The KA-74 is a selective-fire assault rifle, fed from a detachable magazine. It was introduced in the 1970s, as the replacement of the KA-M with compatible attachments. It uses 5.45x39mm rounds.
KA-101
The KA-101 is a selective-fire assault rifle, fed from a detachable magazine. This is an export version of the modernized KA-74M with compatible attachments. It uses 5.56x45mm rounds.
NEW & IMPROVED WEAPON ATTACHMENTS
- Regular and armour-piercing 9x39mm ammunition for the VSS
- Tracer variants for 5.56x45mm, 7.62x39mm, 7.62x54mmR and .308WIN
- Baraka sights
- Backup Iron Sights (BUIS)
- PSO-1-1 Scope, designed for the VSS rifle
- Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66
COMBAT FEATURES
- Melee attack with firearms, knocking enemies back – press ‘X'(Xbox)/’Square'(PS4) with a raised gun

- Ability to break open locked doors with force
- Players can now throw items – double tab ‘X'(Xbox) or ‘Square'(PS4) to activate the throwing stance

CLOTHING
- New belt, able to carry a knife sheath, gun holster, and canteen.
- The Universal Flashlight and the new night vision goggles can be attached to the Tactical Helmet

- Chemlights and the Handheld Transceiver can now be attached to most backpack stripes
INFECTED
- Infected can now spawn with headgear and other attachments
MEDICAL ADDITIONS
- Fever
- Effects and balancing for Epinephrine, Codeine Pills, Morphine, and Charcoal Tablets
- Shoes gradually wear off while using
- Check Pulse action now displays blood pressure and pulse type if irregular
INVENTORY
- Ability to rotate items in inventory
- Quick bar working in the inventory
- Independent shoulders allow you to carry two melee weapons or firearms
PATCHNOTES
NOTES
- In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q.
- You can help us to further improve the game by posting your feedback on the Feedback Tracker.
GAME
ADDED
- Added: Ability to browse and join private servers
- Added: Localization for traditional and simplified Chinese
- Added: Japanese localization
- Added: Polish localization
- Added: New vehicle Gunter 2 with its attachments
- Added: VSS rifle with its attachments
- Added: KA-74 with attachments
- Added: KA-101 with attachments
- Added: Bayonets for KA, M4-A1, Mosin 91/30 and SK 59/66
- Added: P1-87-L Scope
- Added: Backup Iron Sights (BUIS)
- Added: Baraka sights
- Added: PSO-1-1 Scope, designed for the VSS rifle
- Added: 5.45x39mm ammunition
- Added: 9×39 ammunition
- Added: 9×39 armor-piercing ammunition
- Added: Tracer ammunition (5.45×39, 5.56×45, 7.62×39, 7.62x54R, .308WIN)
- Added: Firearms Melee Attacks with pistols, buttstocks, and bayonets
- Added: Independent shoulders (possibility to carry two ranged/melee weapons at the same time)
- Added: Throwing of items
- Added: Grenades (EGD-5 and 6-M7 frag grenades, 1-M8 and EGD-2 smoke grenades, 8-M4 Flashbang)
- Added: Night Vision Goggles (NVG)
- Added: NVG head strap
- Added: NVG can be attached to Tactical Helmet
- Added: Universal Flashlight can be attached to Tactical Helmet
- Added: Hand saw
- Added: 4-dial Combination Lock
- Added: Strawberry Jam
- Added: Handheld Transceiver and Glow Stick attachments on backpacks
- Added: “You are here” marker on each tourist trail map stand
- Added: Quantity bar for energy based items and fireplace
- Added: Baseball/nailed bat
- Added: Sounds for death animations
- Added: Sounds for suicide animations
- Added: Lock/unlock sound for doors
- Added: Sounds for prone animation with a rifle in hands
- Added: One male and one female character sound set
- Added: Different character sounds when wearing certain headgear (e.g Combat Gas Mask, Motorbike Helmet)
- Added: Character sounds for male characters wearing a gag
- Added: Player can hear his voice when talking through a megaphone, PAS (when receiver is nearby) or transmitter (when more than one on the same frequency nearby)
- Added: Positional rain sounds for the Coal Plant
- Added: Wooden Crate (crafted)
- Added: Sliding down a ladder without gloves (or ruined gloves) can cause a bleeding source, gloves receive damage
- Added: Music in the Main Menu
- Added: Vomit emote/gesture
- Added: Mitigation of so-called server hopping on public hives (when a player changes server, a hopping spawn point is used instead of the last log off position)
- Added: Support for multiple sets of player spawn points (only for public hives, currently fresh and hop sets available)
- Added: Fever now causes dehydration
- Added: Epinephrine restores the patients’ stamina to its max value
- Added: Codeine Pills mitigate the patients’ injured state for a limited time
- Added: Morphine suppresses the patients’ injured state for a limited time
- Added: Charcoal Tablets can eliminate Salmonella bacteria
- Added: Check Pulse action now displays the blood pressure and pulse type if irregular
- Added: Stamina is depleted if a player is hit by a Flashbang
- Added: Shoes gradually wear off while using
- Added: Infected sometimes spawn with headgear, vests, and backpacks
- Added: Flare effect around the Road Flare
FIXED
- Fixed: Duplicated items after joining friends online session
- Fixed: Player gets stuck in server browser after hosting Play Together while Game turned off
- Fixed: Client crash when player logs out of PS4 and then logs back in
- Fixed: Seats aren’t adjustable from within the car
- Fixed: Hair clipping with headgear
- Fixed: Jammed weapons still created gun shots for other players
- Fixed: ClockHour and clockMinute animation sources now synchronize with the accelerated time
- Fixed: Breath vapor should now properly handle temperatures lower than its lower range threshold
- Fixed: Torch displaying “pieces” as quantity
- Fixed: Universal Light and Pistol Light, Road Flare and flashlight now face forward when dropped, not sideways
- Fixed: Infected can attack player through walls
- Fixed: Car/Truck battery were invisible when attached to Battery Charger
- Fixed: Player could not drink from pumps with item in hands
- Fixed: Weapons barrel hiding while using optics
- Fixed: Headlights could not be detached
- Fixed: Rangefinder displayed incorrect distance
- Fixed: Barbed Wire was not visible on Fence after mounting
- Fixed: Player could jump with heavy items in hands
- Fixed: It was not possible to loot dead body in car
- Fixed: There was no sound when mounting the barbed wire with pliers
- Fixed: Character could not perform actions after a magazine was detached from a weapon
- Fixed: AI could teleport, visually appear where it was not positioned or be positioned at roofs
- Fixed: AI herds were not releasing the territory after the last member of the herd died (could prevent AI herds from re-spawning on smaller terrains with a lower number of territories)
- Fixed: Incorrect visual state of the speedometer
- Fixed: Liquid contents of the barrel do not persist upon server restart
- Fixed: Character started to float in some sections of small rivers
- Fixed: Punching walls was emitting unsuitable bullet impact particles
- Fixed: Spotlight had a hole where the reflector part should be
- Fixed: Opening/Closing of car doors was missing sounds
- Fixed: Character stamina did not replenish correctly when reduced by the gear
- Fixed: Action to eat pumpkin slices was missing
- Fixed: Missing footsteps sound while strafing with a heavy item in hands
- Fixed: Gas Stations can be blown up again
- Fixed: Combination locks couldn’t be opened upon server restart
TWEAKED
- Tweaked: Ladders on deer stands should be easier to get on
- Tweaked: Improved Road Flare particles
- Tweaked: Torch no longer illuminates the world during daytime
- Tweaked: Muzzle flash illumination range at night increased from 5m to 15m
- Tweaked: Improved variability of the muzzle flash particle for the VSD and LAR rifles
- Tweaked: Improved visibility of the blood splatter particle
- Tweaked: Smoke particles on weapons
- Tweaked: Decreased lethal radius of the landmines
- Changed: Unified unlocking behaviour for house doors (using Lock pick or brute force)
- Tweaked: Inventory icons for bladed weapons, food and drinks
- Tweaked: Projectiles damage
- Tweaked: Land Mine activation/explosion sounds
- Changed: Jumping is disabled when a player is significantly injured
- Tweaked: The output of sawing planks from Lumber Pile is now triple
- Tweaked: Reversing with a car now subtly illuminates the area behind it, allowing drivers to see there at night
- Tweaked: The connection timer is now up to 95 seconds in case of rapid server hopping. In connection to this change, the previous database locks have been removed
- Tweaked: Player spawn logic for avoiding water surfaces
- Tweaked: Gunshot sounds are audible up to 3.5 km
- Tweaked: Improved plaster and concrete impact particle effects
- Tweaked: Bullet impact effects are scaled by impact force much more visible now
- Tweaked: The Portable Gas Lamp now burns 10x longer (~55 minutes with the smallest container, ~133 with the largest one)
- Tweaked: Optimized muzzle flash particles for CR-61, FX-45, CR-75, IJ-70
KNOWN ISSUES
- NVGs and helmet lights cannot be switched on
- Swapping items between your hands and the inventory of a corpse can result in items being stuck in the corpse’s inventory.
- Opening the Online Tab in the “You are dead” screen gets the game stuck.
Source: Bohemia Interactive
