Dirt Rally 2.0 VR update arrives on PC, but “no plans” for PSVR support

If there’s one question that follows Codemasters in everything they do, it’s whether or not their latest racing game will include VR. Thankfully, after the popularity amongst diehard racing fans of Dirt Rally’s VR support, VR has now come to the sequel.

Sadly it’s exclusively for PC VR headsets, and to anyone thinking “I’ve got PSVR and I want it too, pal.” the patch notes sadly say, “There are no plans to add PlayStation VR support to DiRT Rally 2.0.”

The game is now available on the Oculus Store, and today’s version 1.7 update has added OpenVR support on Steam, meaning that it’s now usable with HTC Vive and Valve Index (Oculus support seems to be limited to their own store).

Speaking about the VR update, Game Director Ross Gowing said, “Since launch our community has been very vocal about wanting a VR version of DiRT Rally 2.0, so we’re delighted to bring this to the PC version. It turns out that for many of our players VR is the only way to experience a rally game, and this will enable them to enjoy playing like never before.”

That doesn’t mean the version 1.7 update is completely pointless on console, as it’s got more to it than just VR. It bundles in the new DirtFish test drive area with a bunch of new liveries for you to slap onto five vehicles, there’s also some bug fixes for leaderboards, tyre compound changes, and more. Here’s the notes.

Patch Notes: Version 1.7 of DiRT Rally 2.0


  • Added support for OpenVR (Steam version only)


  • New Location: DirtFish (Test Drive only)
  • New Livery: DirtFish – SUBARU WRX STI NR4
  • New Livery: DirtFish – Opel Adam R2
  • New Livery: DirtFish – Ford Fiesta OMSE SuperCar Lites
  • New Livery: DirtFish – BMW E30 M3 Evo Rally
  • New Livery: Per-Inge Walfridsson – Lancia Stratos


  • Resolved issue where negative times were being displayed on Leaderboards.

My Team:

  • Tyre compound choice will no longer reset to Medium after every Stage.


  • Added support for more scheduling options when setting up Club Championships.


  • Added Turbocharger audio to Lancia Delta S4 (Rally).
  • Resolved texture error on Ford Escort RS Cosworth.
  • Resolved texture error with bonnet underside on Citroën C3 R5.
  • Resolved issue with Porsche 911 RGT Rally Spec’s brake lights not working.
  • Improved appearance of ŠKODA Fabia Rally (Up to 2000cc) tail lights and spoiler.


  • Bikernieki, Latvia – Corrected grid slot ordering for Rallycross Heats
  • Bikernieki, Latvia – Resolved issue where starting lights would not activate.
  • Bikernieki, Latvia – Resolved collision issue with specific rumble strip.
  • Łęczna County, Poland – Improved lighting effects on grass.
  • Łęczna County, Poland – Corrected time of sunset from 04:16 to 18:55.


  • Resolved issue where Engine Upgrades 5 and 6 for Peugeot 205 T16 Rallycross were inverted.
  • Resolved issue where ghost targets were not tracking correctly on Stage progress bars.


  • Made fixes to certain issues preventing “Adaptable” from unlocking.


  • Portuguese – Correction to text translation of “Hard Tyres”.
  • German – Correction to text message for when users load a Tuning Setup.
  • Spanish – Corrected co-driver callouts for certain turns on Polish stages.


  • Added official support for Fanatec ClubSport Steering Wheel Formula V2 (AO) on Xbox One and PlayStation 4.
  • General stability improvements and minor bug fixes throughout the game.

And finally, some updates on hot topics within the DiRT community:

  • There are no plans to add PlayStation VR support to DiRT Rally 2.0.
  • Issues where audio cuts out mid-Stage are currently being worked on and should be resolved in a future update.
  • Issues where Tuning Setups revert to default when taking part in Club Events are are currently being worked on and are expected to be resolved in the next update (1.8).

Source: Codemasters

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1 Comment

  1. There are no plans to add PlayStation VR support – Boooooooo!

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