Stardew Valley multiplayer update arrives for PS4, but Xbox One hits delays

The long, long awaited Stardew Valley multiplayer update is now live for PlayStation 4, but as much as this is a cause for celebration, there’s just as much frustration for Xbox One owners, as developer Eric Barone explained that it had hit a snag in certification.

Hopefully, given the popularity of the game, Barone and the porting team at Sickhead Games are now working to figure out the cause of the rejection soon.

Even so, PlayStation 4 owners will now be able to team up together and get down to hoeing and making hay with their friends. After a long period of development, the multiplayer update arrived on PC back in August of last year, before spreading to Nintendo Switch in December.

It lets you buddy up with up to four players and work together on a farm, working on a host and guest basis, with one person hosting and owning the farm and setting up guest cabins. You’re even able to work your way through a new series of events to woo and eventually marry your co-op buddies, much like you can NPCs in the game.

Whether you want to team up or not, there’s plenty of other new content as well. The Night Market will visit Pelican Town for three days during the winter, there are new character events to discover, a strange event can trigger a secret collection type, leading to a new adventure, and you can now get your horse to wear hats.

While these multiplayer update ports have been in the works, Barone has been working hard on another update to the game. Version 1.4 is in the pipe, bringing fish ponds, new farm buildings, and more possibilities for multiplayer through a new Four Corners farm map that lets you have independent money.

There’s no word yet on when update 1.4 will be made available, and it’s similarly unclear if this will be for PC first and console later, even if we expect that to be the case.

Source: ConcernedApe

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