Ghost Recon Breakpoint update 1.02 out today as Ubisoft responds to feedback

Ubisoft will be launching a new title update for Tom Clancy’s Ghost Recon Breakpoint today as it looks to eradicate bugs while making improvements across the board, including balance changes.

Patch 1.02 will go live across all platforms including the PlayStation 4 (10.6GB file size), Xbox One (7.5GB file size) and on PC (5.4GB file size) for both the Uplay and Epic Games Store versions.


According to the latest developer update from Ubisoft Paris, the studio says that it is committed to improving Ghost Recon Breakpoint and is responding to player feedback collected since launch day. While some might argue that there are systemic issues with how the core game is designed, Ubisoft will be tackling bugs and performance issues for now.

Despite some interesting ideas at play, Breakpoint has done little to win over critics. In our own review we scored the Tom Clancy sequel a disappointing 4/10, citing persistent bugs and a jumble of mechanics that fail to come together in a way that feels fun or meaningful.

For a more in-depth looks at the game’s issues, we have a breakdown of what’s so bad about Ghost Recon Breakpoint. In the meantime, here are the update 1.02 patch notes in full:


  • Various tweaks made to the cover system.
  • Improvements made to various visual elements and vehicle physics.
  • Time to mark enemies has been reduced.
  • Tweaked distance at which enemies will be able to spawn around camps.
  • Adjustments made to the reverted drone and binoculars controls to fit the behavior fromTom Clancy’s Ghost Recon® Wildlands.
  • Fixed an issue where the player would get detected while stealth swimming.
  • Fixed a spawn issue occurring after fast traveling.
  • Fixed goliath detection cones.
  • Fixed a bug where the sharpshooter skill wouldn’t penetrate helmets.
  • Adjustments made to dirt accumulation on weapons.
  • Various fixes on mission triggers affecting mission progression.


  • Rebalanced player level in group.
  • Fixed various matchmaking and co-op joining issues.
  • Fixed a bug where co-op partners wouldn’t respawn close to each other.
  • Fixed a bug where co-op partners’ gear would appear with an incorrect level.
  • Fixed a bug where players couldn’t initiate vote to retry a mission.
  • Fixed a bug where the squad leader would join the lobby alone after finishing a session.
  • Fixed a bug where players’ information wouldn’t display for co-op partners.


  • Adjustments made to the aim assist balance.
  • Feedback has been added on the screen when matchmaking is initiated.
  • Added an input to give leadership to another player.
  • Fixed various matchmaking issues.
  • Fixed a bug where milestones wouldn’t appear in the game when pinned.
  • Fixed a bug where the time spent would not grant XP bonus at the end of the month.
  • Fixed a bug where the missions tab appeared empty in matchmaking.
  • Corrected zones where the player could get stuck on Skell Port.
  • Corrected milestones conditions for assault certification.
  • Fixed a bug where players could sprint while injured using the revivalist perk.
  • Fixed the transition time counter between rounds.
  • Fixed a bug where the number of planted bombs wouldn’t increment.
  • Fixed a bug where the end-of-game timer wouldn’t appear before the next session.
  • Fixed a bug where the rocket launcher wouldn’t appear on the tacmap for the enemy team.
  • Adjustments made to the apparition rate of night conditions.


  • Various tweaks made to the loot system.
  • Drones will drop even more parts. 80% of the time, players will get 5x standard parts or 3x improved parts.
  • Improvements made to weapon descriptions to better match their authentic characteristics.
  • Ghillie top have been added to the loot pool.
  • Fixed various customization bugs.


  • Fixed several UI issues in menus.


  • Fixed various animation, body-carry, and camera glitches.
  • Improvements and fixes made to various photo mode settings.
  • Fixed various mission triggers affecting mission progression.
  • Fixed unlocking conditions for various achievements and rewards.
  • Fixed a bug where players could get stuck when crouching near a vehicle.
  • Fixed a bug where Nomad would remain injured after deploying to the hideout.
  • Fixed a bug where holding breath would affect scope visibility.
  • Fixed a bug where the player wouldn’t get a mission fail prompt when redeployed to a bivouac.
  • Fixed a bug where enemies couldn’t be marked while using the sync shot drone.
  • Fixed a bug where marking enemies with a drone wouldn’t increment the class challenges.
  • Fixed various bugs where players would lose control of their character or get stuck on the item wheel.
  • Fixed a bug where AI snipers wouldn’t reset to their original positions when camps are on cool down.
  • Fixed an issue where NPC would take time to spawn in Erewhon.
  • PC Fixed some occurrences where players would get FPS drops.
  • PC Fixed a bug where players couldn’t accept invitations through discord.

Source: Ubisoft

Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualShock at this point.


  1. 4/10 is really an idiotic hate train score for this game. The character creation story and combat are fun and intense. No idea who they hire here but this is extremely misleading bandwagon hate. Its got bugs and problems but the game is massive and so what if you can buy guns and skins. You can unlock everything. Cool “journalism” game is an 8.5. Ubi wouldnt pay for your review lol lets so what you give the same cod rinse and repeat this year. Jk i wont be using this site again. Do some pushups.

    • You’re such a child, when a game like this is getting a lot of bad scores from both the critics and the users you know something is wrong with your game. Ubisoft messed up changing how Ghost Recon works by making it a live service game, removing AI team mates, adding in a god damn loot system… to a game like Ghost Recon where it’s about being a tactical shooter. This was all done for the sake monetizing the absolute hell out of it and Ubisoft got what they deserve with mechanics and features being a complete after thought and poorly implemented. Next time don’t be an ignorant moron and actually try to understand why people do not like the game.

      • No one’s forcing you to buy the game neither. I get so tired of hearing ass butt critics about BS.
        My internet connection not that great, why do I have to always be online. Ubisoft messed up boohoo, I’ve been playing the game since debut 2001. and loved every game for it’s timeline. It’s called evolving.

        It’s suppose to change. if it’s not online only complainants, It’s no AI team mates if it’s not AI teammates, Then it’s micro-transaction which what ever you buy is for visual cosmetics only. I repeat It does no buff for your skill at all. I admit I am not a fan of the loot system with constantly upgrading my gun like it’s the Division but the cons do not over weight the pros this is a great game with the potential to do even more in the future. So instead of being an ignorant moron and actually try to understand why people like the game and stop be a you know what rider. Better yet go back to fortnite or call of duty. along side your other critics. These young kids.

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