World War Z update 1.09 is out and brings two new chapters to play

Saber Interactive have released a new update to hit zombie shooter World War Z, it’s rather large clocking in at almost 16GB but it does bring two new chapters for you to play plus a raft of tweaks and bug fixes.

New Features

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  • Added a new chapter in the NY Episode
  • Added a new chapter in the Moscow Episode
  • Added Prestige Ranks that will grant players unique rewards:
    • Prestige perks
    • Unique weapon variants
    • Portrait frames
  • Added Flamethrower heavy weapon
  • Added option to enable any mutators in private lobby
  • PvP characters will now use character customization from PvE
  • Added option to play Challenge Mode offline
  • Added Halloween trinket reward for playing at least one match during Halloween week Oct 25 – Nov 5.

AI

  • Infector is now 25% more vulnerable to normal firearms
  • Fixed issue with melee sometimes not pushing back zombies in front of the player

Difficulty

  • Removed 4 Skulls (“VERY HARD”) difficulty, as it was the least played difficulty
  • HARD difficulty is slightly harder:
    • Reduced player health from 75 to 60
    • Reduced player revive limit from 3 to 2
    • Increased number of zombies by 10%
  • INSANE is slightly easier:
    • Increased player health from 25 to 30
    • Reduced Normal and Special Zombies difficulty health modifier from +100% to +75%

Perks

  • Improved random feature for all perks that have a chance to trigger. Instead of pure random, the game will use weighted random. For example, if a perk has a 25% chance to trigger, this means that it is guaranteed to trigger on the 4th try. This will result in less unlucky or lucky streaks for perks like “% chance not to use med kit when healing”.
  • “Sugar Coated” perk will now grant temporary health to the player who got healed, just as it is written in the description
  • “Second Wind” perk will now also grant 3 second masking effect on activation

UI

  • Added potential rewards display in Episode screen
  • Minor UI and localization fixes

Stability

  • Fixed several gameplay crashes

Levels

  • Fixed number of explosive charges spawning in Japan 2 level
  • Fixed some gameplay bugs that were causing inability to progress in levels

General fixes

  • Fixed issue with “Comfort Zone” mutator that was causing damage to players even if the distance conditions were met
  • Fixed issue that was launching player into the air on uneven surfaces
  • Fixed issue that was causing players to clip through geometry during vault animations
  • Fixed rare issue that was resulting in players picking up additional magazine for heavy weapons
  • Fixed issue with Molotov dealing damage directly to health instead of temporary health that was granted by Stim Pistol or other sources

PC Specific Fixes

  • Added ultra-wide resolution support in game (main menu still uses letterbox)
  • Fixed voice chat mute on PC (you need to click on player in the scoreboard to mute him)

Source: MP1st

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News Editor, very inappropriate, probs fancies your dad.