Modern Warfare update 1.08 now live, patch notes here

Infinity Ward has deployed its latest update for Call of Duty: Modern Warfare which is now live on PlayStation 4, Xbox One, and PC versions of the game. Weighing in at 3.4GB (on PS4, at least) this latest patch addresses some concerns from the Call of Duty community in regards to issues surrounding multiplayer maps and weapon balancing.

Some key highlights include tuning of footstep audio with the 725 shotgun being nerfed after claims the weapon had become too overpowered in a previous update. Infinity Ward has also tweaked the Piccadilly multiplayer map. The full patch notes are available below:

GENERAL FIXES:

  • More backend fixes to prevent crashes and improve stability across all modes and all platforms

Riot Shield:

  • Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations

  • Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical)

Footsteps

  • Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed

  • Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick

Challenges

  • General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates

  • Fix for a challenge related error that could occur; DEV ERROR 5476

  • Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague.

Piccadilly:

  • Spawn tuning while playing TDM and Domination

  • Domination flag adjustments; B Flag is now near the busses instead of the center fountain

Weapons:

  • ARs: Minor hip spread adjustment

  • 725: Reduce range

  • M4: increase hip spread, decrease damage to the head

  • FAL: Reduced recoil, increased ADS speed

  • EB-14: Increase ADS speed

  • Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class

Special Operations:

  • Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress

Source: Reddit

Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualShock at this point.

Leave a Reply