The Call of Duty: Modern Warfare December 24th update goes live at 6pm, details here

Just in time for some festive shooting your friends in the head, Infinity Ward have released a new patch for Call of Duty: Modern Warfare which includes Snowfight, a new version of the Gunfight mode but set on the Winter Docks.

Other additions include Double XP, 2X Tier Earn Rate and a new Featured Bundle known as ‘Mad Chemist’ which is available to purchase. Here’s more from Infinity Ward.

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The Lead: Modern Warfare®

Fresh off new maps and Special Ops experiences in the latest update to Season One, the Holidays from Modern Warfare continue with an epic new limited time Gunfight game mode – Snowfight and the debut of Drop Zone for standard Multiplayer. Both new modes will be available on December 24 at 10AM PT until December 31 at 10AM PT.

In celebration of the Holidays, global Double XP and Double Tier earn rate will be active on December 24 at 10 AM PT! Raise your rank and accelerate your tier progression during this event until December 27 at 10AM PT. Following this, there will be a tier sale for those looking to make even further progress on the Battle Pass.

Available on the Holiday-themed map Winter Docks, grab a partner and enjoy a classic snowball fight in this new game mode, Snowfight. Players will have only snowballs instead of weapons to eliminate their opponents.

Drop Zone comes to Modern Warfare with its distinct objective play that rewards players even more than standard game modes for playing the objective. The only way to earn Killstreaks is by continually holding the drop zone to have a Care Package delivered to your location.

Alongside, the Nikto Operator Bundle which launched last week there’s another new Featured Bundle coming to the Store: the ‘Mad Chemist’.

The ‘Mad Chemist’ ups Krueger’s already menacing look with a gas mask ready for an experiment gone wrong. The bundle includes the ‘Final Countdown’ watch, two tier skips, the ‘Moral Argument’ weapon blueprint, a Legendary handgun weapon blueprint the ‘Volatile’ and more. Go to the Store to see all the goods available this week.

If you missed the recent patch notes you can expand the section below to read them

CALL OF DUTY: MODERN WARFARE - DECEMBER 18TH PATCH NOTES

WHAT’S NEW:

  • New Operator: Nikto
  • New Maps!
    • Shipment
    • Vacant
    • Winter Docks (Winter themed ‘Docks’ 2v2 map)
  • Playlist Update!
    • Vacant and Shipment 24/7
    • Cranked
    • Gunfight is back!
  • New Special Operation! “Strongbox”
  • New Classic Special Operation Missions! “Disinform” and “Bomb Squad”
  • Fix for a bug that could players to be stuck in a “Update requires restart” loop
  • Fix for a bug where creating a custom mode could prevent access to private match game mode options
  • Fix for players disconnecting and experiencing the “TURTLE” error code
  • Fix for a bug where the green ‘new’ notification icon was not clearing off the screen even though there weren’t any new items to view
  • Implemented fixes for various exploits and boosting techniques
  • Fix for some players experiencing a ‘drift’ while using an Xbox controller
  • Fixed two bugs that could cause players to accidentally use multiple XP tokens due to a delay between clicking the button and confirmation on our end
  • Fixed an issue where Care Packages could fall through the roof of various buildings in Port
  • Fixed a bug where players were unable to swap Field Upgrades after selecting Field Upgrade Pro
  • Attempting to deploy the Weapon Drop Field Upgrade at the beginning of a round-based mode would result in the Field Upgrade becoming unusable until the player respawns. This has been fixed
  • Fixed a bug where all tablet-based killstreaks/Field Upgrades have a zoomed-in view when using on Aniyah Palace
  • Made some slight UI adjustments to the base and officer rank progression screens to both have similar designs
  • Fix for watches not appearing in modes with preset loadouts
  • Added a new menu that allows players to launch a specific Trial
  • Fixed a bug that caused keybinds to reset to their default values
  • Friend Request & Party Invite Notifications option will be set to Enabled by default after the patch. Players can disable that option through the Account tab of the Options menu
  • Implemented several settings for the Auto-Sprint option (Always Sprint, Always Super Sprint)

Added an Auto Move Forward feature for Keyboard and Mouse as well as Controller

  • For Keyboard and Mouse, a keybind can be added in the Options menu via the advanced section of Move Forward
  • For Controller, when this feature is enabled in the Options menu, it can be activated in game by pushing the movement stick forward twice

Keyboard and Mouse

  • Improved navigation in the Store and Battle Pass menus
  • Added a Change Zoom/Toggle Hybrid Behavior gameplay option to change which keybind triggers the Change Zoom/Toggle Hybrid

Audio: 

  • Footsteps: reduced audible range of 3rd person footsteps
  • Increased occlusion on footsteps
  • Adjusted various foley sounds that played at a larger range than footsteps during ADS/crouch movements
  • Fix for air vehicles not occluding properly
  • General occlusion adjustments to all air vehicles
  • Fix for knife impact sounds missing from kill cams

Weapons: 

  • Adjusted hip spread for the .357 Snake Shot so it’s consistent regardless of stance
  • Reduced flinch on the Kar98k, EBR-14, and MK2 Carbine
  • Reduced re-chamber time on the Kar98k

PC

  • Several fixes were implemented to prevent crashes and improve stability

Special Operations: Survival

  • Various exploit fixes

Classic Special Operations:

  • Fixed a bug where players were receiving inconsistent amounts of XP
  • Fix for rank up UI splashes no working as intended
  • When using a Respawn Flare, no UI icon would appear on the minimap (Operation Harbinger)
  • Fixed a bug where pistols were dealing too much damage against Juggernauts compared to other weapon classes
  • In Operation Crosswind, nearby enemies will not become alerted if a player uses a rocket launcher, causing the player to not break stealth. This has been fixed
  • Fixed a bug where players were able to go prone with the minigun if they get revived while having it equipped
  • Added the reward players could earn if completing an Operation within the playlist menu
  • Reduced the lethality of non-car explosives
  • Adjustments to spawns for Hardpoint

Search and Destroy:

  • Fix for a bug where the defending team could see the bomb carrier objective icon
  • With the ‘Weapon Pings on Minimap’ option is enabled, the bomb carrier would not show as a red dot on the minimap when shooting their weapon. This has been fixed

COD Caster

  • Added an in-game data view to display various stats
  • Implemented support for Domination

 

 

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