The new version of Telltale Games, created when LCG Entertainment bought the name and some of the back catalogue, are striving to be much better than their predecessor which was allegedly poorly managed. They have teamed up with Adhoc games, a new team comprised of former Telltale V1 staff, to create The Wolf Among Us 2 which was revealed during The Game Awards.
The Wolf Among Us 2 and any future Telltale V2 games are going to be developed in a different manner to previous games.
“From a development perspective, we’re doing things pretty differently. We are using a new engine, and building a new tool and pipeline. We are creating a hub and spoke production model that will see teams all over the world contributing to the game,” explained Telltale CEO Jamie Ottilie to gameDaily.Biz. “For the players, well – you will have to wait and see, but we have some pretty interesting thoughts on gameplay and interaction. The [new Wolf Among Us] game will look like a Telltale game, but there will also be some innovation here.”
“We are creating the stories episodically, but how they will be released is still to be determined. I think the important distinction here is that we will no longer be developing episodically. If we do release the game in episodes, all of them will be ready before the first one hits the store,” he added.
In the days of box set binges having all the episodes to play at once seems a very good idea, having to wait many months between each episode has always been a problem for some people. Unfortunately there is still a long wait for Wolf 2 as it will not be released in 2020.
As for what will follow, “We obviously love Batman and have a good relationship with Warner and DC, but there are other IPs in the world we’re also interested in,” said Jamie, “What comes next likely depends on who we decide to build the game with. The winning formula really is matching the right IP with the right visionaries.”