Naughty Dog has posted another video in their ongoing series, giving us an inside look into The Last of Part II and what to expect from the highly anticipated sequel.
This latest behind the scenes video focuses on new systems and changes to gameplay. Needless to say, there have been some refinements since The Last of Us first debut on the PlayStation 3 back in 2012.
With that said, it carries that same core philosophy. Game Director, Neil Druckmann, emphasises how The Last of Us Part II is designed to make players feel as though they scrape through each encounter by the skin of their teeth, putting them in Ellie’s shoes.
At first glance there may not appear to be too much difference between the original game and this sequel. However, Ellie is smaller and more nimble, the gameplay reflecting this. The Last of Us Part II will feature a jump button that can be used to navigate environments more dynamically than simply vaulting the occasional knee-high wall here and there.
This adds a sense of verticality to exploration and combat that wasn’t there before. Ellie can also dodge melee attacks and crawl through tight spaces by ducking into a prone position. This is particularly useful during those stealthier sections of the sequel.
Those survival elements from The Last of Us are still prevalent here, with some bonus refinements. Players are encouraged to scour every inch of their surroundings for items such as supplements and scrap which can be used to enhance Ellie’s abilities while improving her arsenal of weapons.
There will no doubt be a decent stash of collectibles and lore entries to look out for. We wonder where Naughty Dog will stash their Precursor Egg this time?
The Last of Us Part II was originally slated to launch next week on May 29th but was delayed once again, this time thanks to the current coronavirus pandemic. It will now release on June 19th. As a result, Ghost of Tsushima has also been pushed back into July along with Iron Man VR.
Source: PlayStation Blog