Gunfire Games and Perfect World Entertainment have rolled out a new hotfix for their popular roleplaying shooter hybrid, Remnant: From the Ashes.
Hotfix 250802 is live now on PC with a shopping list of minor changes. For those playing on PlayStation 4 and Xbox One, this will appear as update version 1.20.
The new patch remedies some of the issues the Remnant player community have flagged while re-balancing the stats on certain weapons.
Remnant: From the Ashes saw a sudden surge in players recently – more than 10 million Epic Games Store users claimed it for free via the company’s weekly giveaway.
We recently chatted with Gunfire Games about the newest (and final) DLC expansion for Remnant, Subject 2923.
Here are the patch notes in full:
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Life Steal is no longer impacted by Triage.
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Reworked how Flop Damage is calculated.
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Reduced total stacks of Corrosion from 6 to 5 (25% total debuff).
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Implemented a fix for Hard Bargain to properly trigger.
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Prevented Burden rings from appearing on corpses (still purchasable at vendor).
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Fixed crash when interacting with a World Stone while equipped with Undying Mod and Labyrinth Armor.
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Updated performance across the board.
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Dozens of various bug fixes.
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Reduced Ranged/Melee Damage bonus from 15%/15% to 12%/12%.
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Increased Burning damage Scalar from 10% per level 20% per weapon level that applies it.
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Fixed damage scaling to work when proc’ed by summons.
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Changed to +100% bonus Unarmed Damage (200% total) and +300% Flop Damage (400% total).
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Changed to 25% Unarmed Melee, 25% Unarmed Crit Damage, 20% Crit Chance.
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Fixed a UI issue causing the wrong information to be relayed to the UI.
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Reduced Crit Damage bonus from 50% to 35%.
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Increased the invulnerability window from 0.5s to 1.5s.
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Added new bonus of +10% Ranged and Mod Damage when player collects Scrap, Iron, or Ammo.
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Increased Crit Chance 10% to 15%.
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Increased Crit Damage from 20% to 25%.
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Reduced proc chance from 6% to 5%.
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Increased the Mod Power refund from 10% to 15%.
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The “Burden” can no longer be avoided via Exploiter and Hangman’s Memento.
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Increased the Fire Rate “Burden” from 25% to 35%.
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Blood Pact Set Bonus: Increased duration bonuses from 15/30/60% to 30/60/100%.
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Opportunist Set Bonus: Buff (from perfect dodging) is no longer removed upon taking damage.
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Deathwish Set Bonus: Deathwish can no-longer kill player (leaves player at 1 HP).
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Deathwish Set Bonus: Reduced 3-PC damage buff from 40% to 35%.
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Reduced stack removal on damage from 5 to 1.
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Reduced stack removal on damage from 5 to 1.
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Reworked buff timer to remove only 1 stack when timer expires instead of all stacks.
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Believer Set Bonus: Adjusted buff behavior when removing armor pieces.
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Fixed an issue that caused Cold Spear to display improperly when switching it between weapons.
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Updated text to better reflect functionality (no actual functionality change).
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Primary Fire no longer applies 1x Corrosion Stack.
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Hive Shot: Projectile (impact) no longer applies 1x Corrosion Stack.
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Hive Shot: AOE now applies Corrosion at a quicker rate.
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Tentacle Shot: Increased the baseline regen per hit from 1.25 to 4.5 to compensate for loss of Triage.
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Flamethrower: Fixed a bug causing Flame Puddles to deal incorrect (considerably low) damage.
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Fusion Cannon: Reduced pre-fire delay from 0.6s to 0.35s.
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Fusion Cannon: Fixed an issue causing the beam to fire in incorrect directions.
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Trait Level 0 no longer stops you from getting debuff build-up.
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Informed Wasteland (Very) Goodboy about the amount of community love he has been garnering.
Source: Reddit