Xbox Series X previews have been emerging over the last 24 hours, with a select handful of outlets getting to go hands on with preview units and test it out in certain limited scenarios. A lot of the focus has been on backward compatibility, how the Series X can enhance games and you to hop between games with Quick Resume, but some other details have also come out.
In particular, it’s been revealed that the Xbox Series X will reserve around 20% of its 1TB SSD for system functions, presenting users with 802GB for installing games. Adding a 1TB SSD Expansion Card to the system will grant an additional 920GB storage in real terms.
Comparing this to an Xbox One X with a 1TB and this is actually quite a small, but not insignificant space saving. The current gen system provides 781GB of space from its 1TB hard drive to users.
Of course, this is also with the Xbox Series X being able to take advantage of its SSD in new ways. Games optimised for the new consoles will be able to reduce their file sizes by removing duplicate assets as well as using stronger compression formats than before. At the same time, there’s also Quick Resume, which caches a game’s RAM usage on the SSD to be loaded in and resumed later. This has been reportedly possible with up for five games that, with developers having access to up to 13.5GB of space on Series X, would use 67.5GB of the system’s allocation to store five games.
What does this mean for the Xbox Series S and its 512GB SSD? Well, we don’t know for certain, but it will obviously be more limited by whatever requirement the system has. One thing that will definitely be smaller is the SSD space needed to support Quick Resume. The Series S has less RAM allocated to developers (believed to be 7.5GB for next-gen games), and so each game’s cache will be reduced. Microsoft could also limit the system to allowing for fewer games to be kept in Quick Resume. Not only that, but game sizes should be reduced further on Series S by the system targeting 1440p instead of 4K.
Either way, both Xbox Series consoles support external USB hard drives, both for playing current gen games – the raw CPU power still enables increased performance and reduced load times – and for backing up Xbox Series enhanced games.
All of this raises some questions for the PlayStation 5, though. With a smaller 825GB internal SSD (albeit a speedier one), how much of that will Sony be able to give to users? And will they have similar quick resume features that siphon off more space from game installs?