Deep Rock Galactic gets new biomes in Update 33: New Frontiers, coming out in February

Space dwarf mining game Deep Rock Galactic will be exploring new frontiers next month with the release of Update 33: New Frontiers.

Being pushed out to players on Steam on 4th February and on Xbox One and Xbox Series X|S on 11th February, it will add two new biomes, new enemies, overhaul missions, and fiddle with the jukebox so you can dance the nights away on stream without angry space lawyers coming to send you intergalactic copyright strikes.


The two new biomes will expand the potential mining disasters you can find yourself in. Azure Weald will feature bioluminescent clusters of lichen to light up the darkness that flickers neon colours, while Hollow Bough is all dark and gloomy, intended to look like the inside of hollow trees.

You’ll have to fight off new bugs in order as you seek valuable ores, including the Mactera Tri-Jaw and Mactera Brundle in Azure Weald and the Deeptora Bough Wasps and Stabber Vines in Hollow Bough. They sound delightful, and you can see some in this gallery:

Beyond that, Ghost Ship Games have trawled through the game’s core missions and made a series of tweaks to improve the flow, or up the ante. Elimination tasks will now have two Dreadnought variants that you could face – Dreadnought Hiveguard and the twinned Dreadnought Arbalest and Lacerator – Salvage tasks have been streamlined by letting you download the location of a broken MULE’s missing legs, and you will now be able to more easily connect fuel cells to drop pods.

Game streamers have recently had to start worrying about copyright infringement, and so Update 33 now features eight new “safe” tracks that are available for all in the orbital space station’s dancefloor. It’s the perfect time to start boogieing, since there’s new dance moves as well!

Add to all of this a new trade terminal UI, Molly animations for docking and some new cosmetic DLC, and you’ve got yourself Update 33!

Deep Rock Galactic dug through a lengthy early access process before emerging into full release on PC and Xbox One in May 2020. It was a pretty good game to review in lockdown, with four player co-op at its core and plenty of procedurally generated mining to be had (while also fighting off huge swarms of bugs!

I wrote in our Deep Rock Galactic review:

Ooh, aah, that’s how it always starts, then later there’s running and screaming. Deep Rock Galactic can be deceptively easy going at times, right up until the swarms of bugs come crawling out of the inky darkness to besiege you and your friends. Who knew space dwarf mining could be so fun?

Source: press release

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