A new Rocket League patch released by developer Psyonix has tightened the limits on player to player trading while also dishing out some handy bug fixes.
Rocket League feature a trading system that allows users to exchange in-game items with one another, either for credits or other items. Those wanting to trade online with other Rocket League players will now need to enable two-factor authentication (2FA) with the release of update 1.93.
This is in order to make Rocket League trading more secure by making this second layer of protection mandatory for those wanting to trade online.
Related reading: Rocket League Guide – what is the best car for new players?
Rocket League update 1.93 is now available on all version of the game including PC (Epic Games Store), as well as PlayStation 4, PS5, Xbox Series X|S, Xbox One, and Nintendo Switch. You will need to have this patch installed to access online multiplayer. Here are the release notes in full, including more information on Rocket League 2FA:
Rocket League Update 1.93 Patch Notes
CHANGES AND UPDATES
Two-Factor Authentication (2FA)
- Starting with v1.93, players that want to participate in player-to-player trading must have 2FA enabled on their Epic Games Account
- The first trade you execute after enabling 2FA may take longer than normal to process (about 30 seconds). Subsequent trades should process normally
- Fixed a bug preventing splitscreen players from matchmaking in Competitive Playlist
- “Invite to party” option in Friends List now displays properly for all players
- Fixed lighting on Forbidden Temple
- Removed animations added to the Playlist Menu in the last update
- Fixed a bug causing the ball to turn invisible in Spectator Mode when using Fly Cam
Source: Rocket League