The Xbox November Update is out now for Xbox Series X|S and Xbox One, making more significant feature additions for accessibility, delivering a new firmware update for older Xbox One controllers, updating the audio settings and more. It might not affect every person’s day-to-day usage of the console, but this is a pretty decent step forward for the system.
They also note that the update makes numerous fixes aimed at “reducing console shutdowns and improving stability of Xbox Series X consoles when playing titles such as NBA 2K22, FIFA 22, and Battlefield 2042.” That will be music to many a gamer’s ears!
In a great move for accessory compatibility, Microsoft has now rolled out a firmware update for older Xbox One controllers, adding features that had been developed for the Xbox Series X|S gamepad. The update brings Dynamic Latency Input to these older controllers, meaning that it will send your input data when it detects it in as little as 2ms when used with an Xbox Series console, instead of polling and transmitting at a fixed 8ms interval. The controllers also now support Bluetooth Low Energy for better compatibility and will be able to remember one Bluetooth and one Xbox Wireless connection. You can switch between them with a double tap of the Pair button.
This new firmware update is available for:
- Xbox One Wireless Controller with Bluetooth (introduced with the Xbox One S)
- Xbox Elite Wireless Controller Series 2
- Xbox Adaptive Controller
Apply the update by going to Settings > Devices & connections > Accessories – see here for more details.
On the accessibility front, Xbox Series X|S consoles now support system-level colour filters that are aimed at helping gamers with colour blindness and vision deficiencies. This is particularly handy when there’s many older games out there that do not feature colour modifications to suit. There’s filters geared toward Deuteranopia, Protanopia and Tritanopia, each of which can be tweaked in intensity. This can be accessed in Settings > Accessibility > Color filters.
When choosing a game no the Xbox Store, developers are now able to tag their games to indicate support across 20 common accessibility features. These include adjustable difficulty, custom volume controls, color options, and input remapping, and are visible on the game details pages of the various stores, web pages and apps Microsoft has. Over 325 games feature these tags visible, with the ability to sort and filter by specific tags coming in the next few months.
And if you need to tinker with your audio settings, Microsoft has reshuffled this part of the system UI. They hope this will make it easier to optimise your audio set up, now showing what audio options are available to you – does your TV support Dolby Atmos, for example? – and also adding an option to ““Mute speaker audio when headset attached”. Find these settings in Settings > Audio testing & details.