Horizon Forbidden West 1.14 and 1.15 patch notes out now

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Horizon: Forbidden West was the subject of last night’s PlayStation’s State of Play, with the announcement that it was getting a lot of changes in its latest patch including New Game+. Now, the patch notes have been released by Guerrilla, and the list is a hefty one. On top of the new game plus there is also the Ultra Hard difficulty mode and a new trophy set. You can check out the full notes for Horizon Forbidden West 1.14 and 1.15 below.


Horizon Forbidden West 1.14 and 1.15 patch notes


  • New Game+
  • Ultra Hard difficulty mode when selecting the difficulty for New Game or New Game Plus
  • Reset Skills functionality within the menu
  • New functionality to apply a different look to Aloy’s armor.
  • New Rewards available in New Game+ (Weapons, Dyes and Face Paints)
  • A New Trophy Set


  • Improved visual fidelity in Performance Mode.
  • Multiple crash fixes.
  • Fixed an issue in Main Quest “The Sea of Sands” where progression was blocked when trying to open the valve.
  • Fixed an issue in Main Quest “The Broken Sky” where the quest would become stuck if the cinematic was skipped too fast.
  • Fixed an issue in Main Quest “The Dying Lands” where the quest did not progress after defeating the Grimhorn.
  • Fixed an issue in Side Quest “Breaking Even” where the beams that need to be interacted with would not be present.
  • Fixed an issue where fast-traveling to Rebel Outpost: High Turning would send Aloy somewhere else.
  • Fixed an issue where the campfire in Rebel Camp: Devil’s Grasp would remain unavailable after completing the camp.
  • Fixed an issue where an objective would not be completed in Rebel Camp: The Hive
  • Fixed an issue in The Arena where the timer would continue counting down after defeating all the machines.
  • Oops… Added World Datapoint 63, which can be found somewhere near the Widemaw site on the Isle of Spires.
  • Fixed an issue where the Tallneck shockblast would destroy all other machines.
  • Fixed an issue where the Fireclaw would not go into the Shocked or Knocked Down State when triggered during certain attacks.
  • Fixed an issue where the Behemoth would be able to chain charge attacks in rapid succession.
  • Fixed an issue where detached machine parts could fall through the floor.
  • Reduced the armor health for the Quen Imperial Guard to be more in line with the other enemies.
  • Fixed an issue where the tier 4 Hammerburst Boltblaster would deal less damage than the tier 3 version.
  • Fixed an issue where enemies would become suspicious when spotting an active Blast Trap.
  • Fixed an issue where some weapons did not give Valor correctly.
  • Reduced crafting costs for crafting Traps at a Workbench.
  • Rebalanced crafting costs for Elite & Advanced Traps when crafting in the wild.
  • Fixed an issue where some weapon perks did not give the correct values.
  • Updated the Resilient Trapper skill with new values.
  • Fixed an issue where the Braced Shot would become buffed in unintended ways.
  • Fixed an issue where canisters would have different rarities.
  • Added an option to show or hide grapple icons.Added a “Pry Open” option under the Hold/Toggle Accessibility Settings.
  • Added an option for overriding machines to switch to ‘Toggle’ in the Accessibility Settings.
  • Updated icons for various machine parts.
  • Additional streaming fixes in game
  • Additional crash fixes.
  • Added Filmgrain to photo mode. Grain scales with intensity: low values have small grain, high values increase the size of the grain, which leaves the higher values especially suited to black and white experimentation.
  • Fixed an issue where loot barrels would not get destroyed in one hit.
  • Fixed an issue where overheal would not take the higher value when consuming Health Potions and Food at the same time.
  • Fixed an issue where civilians would not always respond to rain.
  • Fixed an issue where the Motion Aiming did not work for the second controller when using the Co-Pilot feature.
  • Fixed an issue where Aloy could still control a mount when in the Shocked State.
  • Fixed an issue where Aloy could crawl through a vent while holding a battery.
  • Multiple localization and subtitles fixes and improvements.
  • Multiple lighting fixes and improvements.


  • Fixed HUD elements showing simultaneously when starting the game in specific circumstances.
  • Fixed an issue where the dialogue with Untalla did not complete the activity after handing in all Black Boxes.
  • Fixed an issue where custom difficulty was not restored properly when loading a game that was made with custom difficulty selected.
  • Improved The Arena text readability in Arabic.

If you missed the other Horizon announcement last night, then check out all of the details for Horizon VR: Call of the Mountain.

Source: Reddit

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.