Halo Infinite first Drop Pod update has dropped – here’s the patch notes

Halo Infinite Season 2 Header

343 Industries has pushed live the first ‘Drop Pod’ update for Halo Infinite, a smaller patch focussed on fixes and minor improvements. The 14th June Halo Infinite update targets loading times in menus, tweaked some Ranked matchmaking features, and beefs up the durability of light and medium vehicles.

Drop Pods are a new type of update for Halo Infinite, intended to let the dev team release quicker updates and respond to community fixes on a roughly monthly cadence. This has come as a consequence of the decision to stretch Season 2 out to last for six months instead of the originally intended three months. Without the Drop Pods, there might have been one, maybe two updates in that time, but now, even without major new content, there will still at least be updates for the game.

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The June Drop Pod has been intended to speed up the loading times in many of the game’s menus, a good quality of life improvement, alongside enhancing the accessibility options in various ways. Ranked multiplayer will now be made available to players that have completed 25 non-Ranked matches, while matchmaking balance will be improved with a new ‘Fireteam Competitive Skill Ranking’ – head here for more info on that. And, if you love to hop into vehicles in Big Team Battle, you’ll be happy to hear that they’ve beefed up the durability of the Wasp, Banshee, Mongoose, Warthog, Chopper, Ghost and Shade

The Drop pod update is live now across Xbox Series X|S, Xbox One and PC, weighing in at around 2GB. Here’s the full patch notes:

Halo Infinite 14th June 2022 Drop Pod

Global

  • Season 2 artwork has been added to loading screens across the game.
  • All changes to Target Frame Rate in the Settings tab are now reflected in-game for Xbox Series X and Series S users.
  • Load times for the Battle Pass, Challenges, Customize and Shop menus have been improved.
  • The volume of the Disruptor’s supercombine has been reduced when heard from a distance.
  • When both Battle Pass and Event rewards are unlocked in the same match, all unlocked rewards will now appear in the same post-match notification menu. Additionally, these menus will now consistently show all unlocked items.

Campaign

  • Weapon racks and ammo crates in the Warship Gbraakon mission are now available consistently.
  • Music now plays consistently in the mission Conservatory and in the main menu.

Multiplayer

  • The Ranked Arena matchmaking playlist is now unlocked by completing 25 matches in other non-Ranked playlists. This change will not apply to players who have already completed 25 non-Ranked matches prior to this update.
    • Due to this change, some players on older versions of Halo Infinite will receive an “Unknown error” when searching in the Ranked Arena playlist. Download this Drop Pod update to continue playing Ranked Arena in matchmaking.
  • A new Fireteam Competitive Skill Ranking (CSR) limit has been implemented for Ranked matchmaking. For more information, please see the Fireteam CSR Limit article.
  • Xbox One stability has been improved to reduce instances of players not entering matchmaking sessions normally.
  • Alterations have been made to increase the durability of light vehicles (Wasp, Banshee, Mongoose) and medium vehicles (Warthog, Chopper, Ghost, Shade). Please see Halo Infinite Weapon, Vehicle, and Equipment Inventory for more information.
  • Unique icons have been added to the Custom Game menu to represent Land Grab and Last Spartan Standing modes.
  • Grenades exploding, respawning, and other effects will no longer repeatedly occur during gameplay.
  • Enemies can no longer be pinged when a wall or another obstacle is blocking them. A direct line of sight is now needed to ping an enemy’s location.

Accessibility

  • Various issues tied to the User Interface (UI) Narration option in the Accessibility tab of the Settings menu have been resolved. For example:
    • All sent messages in the chat window will now be read aloud as the user scrolls up or down through chat history.
    • Players will now be informed when the chat window has been opened and closed.
    • Narration now indicates where to invite players in the social menu.
    • Instances of blank messages when text-to-speech is enabled have been resolved.
  • The text chat window will now consistently show the latest messages received.
    • This issue may still occur if Speech-to-Text is enabled in the Accessibility tab of the Settings menu.
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