Interview: Jurassic World Evolution 2 & the making of Dominion Biosyn Expansion

Jurassic World Evolution 2 Biosyn Feathers Header

Today’s the big day that the BioSyn Genetics research facility is opened up to the public, showcasing a host of newly resurrected dinosaurs (with feathers!) and challenging visitors to manage the burgeoning new world of dinosaurs. Who’d put such responsibilities in the hands of your average punter? Well this isn’t real life, but rather the Dominion Biosyn Expansion for Jurassic World Evolution 2 which is out today.

Having released at the end of 2021 with a narrative to slot neatly between the most recent films, Jurassic World Evolution 2 is tying in with the theatrical release of Jurassic World Dominion with this new DLC expansion.

We went hands on a little while ago and you can read more in our preview here, but we’ve also had the chance to post a handful of questions Game Director Rich Newbold.


TSA: It felt like Jurassic World Evolution 2 was meant to release around Jurassic World Dominion’s theatrical debut, but with that plan scuppered, how does the Dominion Biosyn Expansion let you tie back in with the film’s release?

Rich Newbold: This is our biggest DLC since the game released last November, so it’s certainly fitting that the wealth of new content has it’s very own launch! With the Dominion Biosyn Expansion we’re adding hours of new narrative gameplay thanks to two gripping Campaign levels and a new ‘what if’ Chaos Theory level inspired by the events of Jurassic World Dominion.

All of this new gameplay arrives with a range of innovative features inspired by what you’ll see on screen, plus stunning new prehistoric species (including feathered dinosaurs), dinosaur variants, and skins. There’s so much for players to sink their teeth into and being able to launch the DLC alongside the film has been a really exciting process.

TSA: Can you tell us a little about the story you’re trying to tell with Dominion Biosyn Expansion? It feels like an origin of sorts for Biosyn and Dodgson to fill in some blanks for the film.

Rich: As part of the Dominion Biosyn Expansion campaign, players will work directly with the head of Biosyn Genetics, Lewis Dodgson (voiced by Campbell Scott). They will complete a sprawling new Research Facility in a secluded valley location, just as filmgoers will see in Jurassic World Dominion.

Then there’s the chance to unearth amber-encased DNA from deep within underground mines, in order to synthesise new feathered dinosaur species from the surrounding mountain range. This is authentic to how Dodgson and Biosyn engineer those amazing feathered dinosaurs you see in the movie for the very first time.

Jurassic World Evolution 2 Dominion Biosyn DLC Valley

TSA: How good is it to finally be able to represent feathered dinosaurs in your game? It’s something that’s been requested since the first game.

Rich:  It’s been really exciting to bring these mesmerising feathered dinosaurs species to the game for the first time – it’s something that was incredibly highly requested by our community! We’ve really enjoyed developing our new fur technology that allowed us to add a rich and varied amount of detail to the models which all helped make them feel even more real.

All of the feathered species look so different, and whether it’s the Pyoraptor, Therizinosaurus or the Quetzcalcoatlus that players are introducing to their parks, they all look amazing and really feel authentic to their on-screen counterparts from Jurassic World Dominion.

TSA: I personally think the Pyroraptor (in this article’s header art) looks very cool, but the Therizinosaurus (in the video thumbnail above) is just a bit creepy looking, isn’t it?

Rich: The Therizinosaurus in Jurassic World Dominion is quite a menacing species and we’ve really enjoyed bringing that across from the film to the game. It’s going to be a challenge for even the most experienced park manager to ensure they’re content and comfortable in any enclosure.

Jurassic World Evolution 2 Dominion Biosyn DLC Dimetrodon

TSA: Go on, which is your favourite of the new dinos?

Rich: Like any proud parent, I love all of our new dinosaurs equally, but my recent parks have had more Dimetrodons than any other species. With its iconic sail, I’m really enjoying the unique way that it looks!

TSA: There’s quite a bit of fanciful new tech that Biosyn has cooked up, such as the invisible fences for the enclosures. How deeply does this affect the gameplay flow when building up your facility?

Rich: We’ve taken plenty of inspiration from Jurassic World Dominion, which has provided a great opportunity to add a range of cool new mechanics and gameplay features and means that the new gameplay really feels like a true extension of the film. Features such as the Hyper Loop transport network help move staff efficiently around parks, while Invisible Fences allow players to build a more natural-looking facility for their dinosaurs.

Jurassic World Evolution 2 Dominion Biosyn DLC Hyperloop

Players now have even more choices when it comes to how they build their parks, too. When using the Biosyn building set that arrives with the expansion, they’ll not only be able to create a Jurassic World Dominion inspired facility that looks the part, but they’ll also be able to have their operatives navigate to the new Research Outposts. Placing these outposts allows staff to observe their dinosaurs without the risk of being attacked by escaped dinosaurs.

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