Ubisoft has released a new devstream for Skull & Bones, showing how the game will work to deliver a narrative and answering some questions that the community has about the upcoming seafaring game.
The stream came last week, hot on the heels of Ubisoft announcing that Skull & Bones has been delayed yet again, pushed back from a March 2023 release date to sometime in the 2023-24 fiscal year. It should be “early” in this fiscal year, though.
The story will be woven together through what the game will label as investigations. These will give you a trail to follow with some kind of treasure at the end, but also tell a story about the factions and the game world in the process. You’ll be hunting for clues in the form of messages in bottles, pages from lost journals, talking to characters in the world, and so on. The above video goes into far more depth with a live demonstration.
Previous gameplay reveals have delved into how you’ll rise through the ranks of the piratical world set between the coasts of Africa and the tropics of the East Indies, starting off in a small Dhow and looking to build up your gear and skill to become an infamous pirate. You’ll also earn bigger ships and even assemble a fleet to call your own, gathering resources, crafting tools and weapons and building your ships to strengthen your position. As your infamy grows you’ll be able to take on bigger and more challenging contracts from other pirates, building up your ship as you go. A lot of the game will be available as a solo or co-op experience, but there will also be opt-in PvP servers.
Skull and Bones was announced back in 2017, but has its roots in ship sailing and combat of the 2013 Assassin’s Creed: Black Flag, built around the seafaring elements that Ubisoft Singapore had developed for Assassin’s Creed III. Unfortunately the game has suffered from numerous delays, being pushed back from one year to the next. It looked like it was finally going to release in November 2022 with Ubisoft announcing a firm release date, but got pushed back to March 2023, and has now been delayed even further. A public beta is expected before release.