Ghost of Tsushima, Assassin’s Creed and more to headline Playing With History: Volume One

playing with history book volume one

For the best part of a decade we’ve explored video games through a historic lens in Playing With History, studying AAA blockbusters such as Ghost of Tsushima to indie gems like Radio Commander, examining the real-world people, events, and cultures that inspired them.

We’re proud to announce that Playing With History is to become a premium print publication with its first volume heading to crowdfunding platform, Kickstarter, later this year. Available digitally and in both paperback and hardback, Playing With History: Volume One promises over 200 pages of developer interviews, deep dives, and retrospectives, all presented in a visually arresting format.

playing with history book volume one

Battlefield: The Endless War For Wake Island is just one of many original articles created for Playing With History.

Together, with video game creatives and historians, we investigate a wide spectrum of historic eras and how they are represented, from the prehistoric playgrounds of Far Cry Primal to Call of Duty’s nightmarish Normandy landings and far beyond. Whether it’s Romans, Vikings, samurai, or pirates, we leave no virtual stone unturned, with plenty of fascinating detours along the way.

If you would like to learn more about the project and get notified when the campaign goes live, please visit the Playing With History Volume One pre-launch hub. For regular updates you can follow us over on BlueSky and X. In the meantime, to whet your time-travelling appetites, we’ve collated a Playing With History archive below (several of these articles will be adapted into the final book alongside new and original stories).

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