Creative Assembly shared a little more footage of Total War: Warhammer 40,000 with parts of the team talking about the game’s development. They’re not yet ready to discuss release dates, but you can sign up to the closed beta here, which will take place later this year.
As was recently teased, Armageddon is an early focal point for the game, the planet that is repeatedly the nexus of the war between Orks and the Imperium – And yes, Yarrick and Ghazghkull Thraka will be able to face off. It’s not clear if that’s the latest war for Armageddon, or if the team are choosing one of the earlier wars as a starting point to grow from.
One of the key areas that Creative Assembly is working to capture is the vast scale of the built up planets. Hive worlds, mining worlds and other parts of the Imperium’s galactic industrial complex will be represented, and then beyond that you have different planetary biomes. Heading down to the planet for battle, and vast hive cities can tower over the battlefield.
For the first time, CA is having to represent not just a continent or two, not even just a single planet or world, but entire solar systems and sectors for the first time. Solar systems can have multiple planets that you will fight across for supremacy. Naturally, with such a broad canvas, they’re able to claim that every playthrough will pan out differently.
Four factions will be playable to start with – Space Marines, Orks, Eldar and the Astra Militarum (AKA the Imperial Guard) – and you’ll have the ability to customise your troops, choosing colours, emblazening uniforms and armour with particular iconography and also affecting their gameplay style. Change a combat philogophy, arm them with tactical abilities, signature traits and arcane wargear.
Total War: Warhammer 40,000 is in development for PC, and coming to PS5 and Xbox for the first time in the series’ history.
