Mario Kart World update 1.7.0 adds new Routes, photo mode upgrade

Mario Kart World keyart header

A new Mario Kart World update is available to download on Nintendo Switch 2, adding two more Routes to the game’s Knockout Tour. Version 1.7.0 also includes a new feature for World’s photo mode, allowing players to add stickers to their in-game screenshots.

Naturally, many fans have been left wondering what Nintendo has in store for Mario Kart World and whether we’ll get a DLC roadmap loaded with new tracks, modes, and racers. Right now nothing has been announced though it’s hard to imagine that Nintendo aren’t exploring the idea, given the support that Mario Kart 8 received, more than doubling its available playable content since it originally launched on the Wii U.

In the meantime, Nintendo seems committed to adding free content via smaller updates – here’s everything that’s included in version 1.7.0.

Mario Kart World Update 1.7.0 Patch Notes

General

  • Drill Rally and Boomerang Rally have been added to Knockout Tour.
    • You can select these if you have played one of the rallies in Knockout Tour.
  • When you are using Photo Mode on the pause menu, you can now add stickers.
    • You can add stickers using touch controls or mouse controls as well.
  • Raised the acceleration performance of characters and vehicles that had low acceleration.
  • Raised the gliding speed of characters that had high speed and that of some other characters and vehicles.
  • Made it so the player can hop right away after being hit by Kamek’s magic or Bullet Bill.
  • Adjusted conditions where the player can do a Jump Boost by shaking the controller when racing on top of the water.
  • Adjusted behavior after landing on rivals and made it so the dash time after landing is longer.
  • Made it so that the player can stop a slipstream when braking before the slipstream starts.
  • Adjusted rate at which players can acquire items from item boxes in races and in Knockout Tour.
  • Made it so that players can see the Super Horn a rival is holding.
  • Added a ramp to the race that heads from Airship Fortress to Bowser’s Castle.
  • Added support for Thai.
    • You can change the language in System Settings > System > Language.

Fixed Issues

  • Fixed an issue where the time after crossing the finish line in Time Trials would be incorrect.
    • Time Trials ghosts that have encountered this issue may be removed from View Rankings without notice.
  • Fixed an issue where, when a player started gliding right after crashing, their speed while gliding would slow down.
  • Fixed an issue where, when a player hit a Goomba or Para-Biddybud that they sent flying, the player would crash.
  • Fixed an issue where the player would not be able to get on a helicopter in Online Play and Wireless Play.
  • Fixed an issue where, when the player threw a Bob-omb behind them while riding a Standard Bike or W-Twin Chopper, they would not be able to throw it farther than when riding other vehicles.
  • Fixed a number of issues regarding Bullet Bill.
  • Fixed an issue where if a Spiny Shell hit a gold block or a broadcast van, it would break.
  • Fixed an issue where the player would slip through walls in Bowser’s Castle.
  • Fixed an issue where the player would stay caught on an electronic sign in Dandelion Depths.
  • Fixed an issue where if the player used a Feather after doing a Jump Boost in Dandelion Depths, they would fall off the course.
  • Fixed an issue where the player would fall off the course after jumping on a parasol in the race heading to Salty Salty Speedway.
  • Fixed an issue where the player would fall off the course when driving through the shortcut route in the race heading from Koopa Troopa Beach to Dino Dino Jungle.
  • Fixed an issue where a player would have two coins taken from them at once in the race that heads east from Peach Stadium.
  • Fixed an issue where if a player does a Jump Boost while rail riding in the race that heads from Cheep Cheep Falls to Dandelion Depths, they would fall from the rail.
  • Fixed an issue where the player would hit the pole at a shop and not be able to move at Shy Guy Bazaar.
  • Fixed an issue where Dry Bones falls through the ground around Dry Bones Burnout.
  • Fixed an issue where if the player was driving along the edge of the course, they would fall off the course in the race that heads from Wario Shipyard to DK Pass or Cheep Cheep Falls.
  • Fixed an issue where the player would be returned very far in front at various times when they fell off the course on various courses.
  • Several other issues have been addressed to improve the gameplay experience.

In our Mario Kart World review we scored the game an 8/10, saying that: “Mario Kart World takes that big and bold step into a different style of racing. A big open world, bigger lobbies, and a Battle Royale style multiplayer mode add up to a Mario Kart that is both familiar and refreshingly new. It’s not as tightly tuned as Mario Kart 8 was, but this is still a lot of fun, and essential for the Nintendo Switch 2.”

Source: Nintendo

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Co-Owner and Senior Editor bursting with lukewarm takes and useless gaming trivia, Co-Writer @ playing-with-history.com

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