With the release of Warhammer Survivors this week, Auroch Digital has now revealed that there’s more coming to the voluminous Bullet Heaven spin-off. In fact, there’s a whole roadmap of free updates and a tease of a larger paid expansion too.
Coming in the first update in December are some new characters, weapons and weapon evolutions, and a similar update will also come in Q1 2027. Sandwiched between the two is a quality of life pass in update 2, and then a cross-save update to let you bounce your progress between multiple devices.
Q2 will then bring the bigger expansion. What could it be?
Personally, I think that the quality of life update and rebalancing in January will be most significant, and the team has heard that balance is a key sticking point, saying “Thank you to everyone who has left reviews, shared feedback on the forum and reached out to us on social media. We hear you about the game’s balance at the moment, with certain enemies taking perhaps too many bolter shots or chainsword swings to fell. Our priority is working on the core gameplay balance.”
To that end, they’ve already released a hotfix on Steam – which will feed through to other platforms next week – which has made Plague Marine boss and Meganobz a bit easier to kill, and reduced a couple of unlock requirements, and you can see the changes in the patch notes below:
Patch Notes (Hotfix v2.1.6)
- You will now be able to skip the chest sequence by pressing any button.
- Tweaked Plague Marine boss variants and Meganobz so that they are not quite as impervious, making them easier to kill.
- Reduced the kill count requirements (D6 Dice and Nuln Oil) to unlock the Reikland Fleshshade and Agrax Earthshade Paint Pots.
- Fixed an issue where dropped chests would appear in locations where the player could not reach them on the Gallowdark and Imperial Bastion stages.
- Fixed an issue where the Legend of Catachan, upon being rescued, would attack with a Chainsword instead of his signature Frag Grenade weapon.
- Fixed an issue where the player would be affected by poison clouds created by Mork’s Mighty Mushroom long after the poison clouds disappeared.
- Fixed an issue where gameplay hints would sometimes fail to appear after being defeated by an Extremis Boss.
In our review of Warhammer Survivors, I said, “Warhammer Survivors is exactly what it says it will be, blending Warhammer: Age of Sigmar and Warhammer 40,000 with Vampire Survivors. It’s a bit too drawn out and slow currently, but with some rebalancing to ramp up the fun a bit faster, this could turn into a banger.”
Source: Steam
