You’ve been here before. Gothic architecture; wise-cracking lead characters; ridiculous weapons and legions of crawling demons of all shapes and sizes – God Of War, Devil May Cry and Dante’s Inferno might be thematic stablemates of Platinum Games’ Bayonetta but they’re all three head and shoulders above the Sega published brawler in terms of class. Bayonetta, then, both in eponymous player avatar and actual game itself, is a frustratingly average third person adventure desperate aping the best in the genre only lightly peppered with moments of brilliance.
So gutting is the fact that, despite everything the game tries to accomplish throughout its lengthy single player adventure, Bayonetta doesn’t ever really do anything it could call its own. Sure, the star of the show is female but Bayonetta’s overly sexualised pose, language and clothing won’t do anything to appease gamers looking for something new – certain Japanese developers are seemingly currently keen to use female leads to attract the attention of teenage boys rather than giving players a genuine reason to take on the role of a woman.
Even her strutting gait wears thin after the first few steps, and left to stand Bayonetta’s pose seems nothing short of bizarre. Her skin tight clothing is never really explained or required further than to ensure the game garnered plenty of attention during the early screenshots, but it’s during many of the special moves, when the costume transforms into hair that then leaves the body, that the whole thing becomes mildly ridiculous. If you’re not a fan of near full-frontal nudity (something Sega were particularly keen to push in Japanese advertisements) Bayonetta’s clearly not for you.
Regardless, there’s a game hidden here somewhere, and it’s actually a reasonable one underneath all the fluff. Essentially created very much in the style of the rival titles mentioned above, Bayonetta is a mythical witch thrown into the game’s story via a series of poorly explained and rather scattergun cut-scenes and early gameplay sections, which don’t start to click into place until a good couple of hours in. Initially the whole premise of angels and demons is rather confusing, but you soon realise who’s meant to be fighting who via a series of flashback portions.
Viewed from behind and above, Bayonetta is a third person adventure in which the player is tasked with destroying thousands of angelic creatures and a hundred or so boss characters. Each level is split into verses (with checkpoints) and the player must carve their way through each set of increasingly powerful enemies and solve the occasional puzzle. It all moves at a blistering pace and once you’ve got into a rhythm you do start to get a feel for the speed at which you’re meant to fight, switch between weapons and get the most out of them given each situation.
Bayonetta’s trick is to equip the player with an ever increasing set of weaponry – you might start with just the ability to kick and punch but unlimited ammo is funnelled through not just a set of pistols but a duplicate pair attached to Bayonetta’s ankles. This massively expands the moveset, with combos drawn out via gunshots, pauses and jumps to create a huge array of devastating ways to inflict both physical and spiritual harm on your enemies, with additional arsenal either bought or traded in for rare collectables at the mid-level ‘Gates of Hell’ jazz bar.
So far, so Kratos. Platinum Games’ greatest trick, and one that becomes ever more necessary, is the dodge button. As you’d expect, the tap of the trigger isn’t purely for avoiding blades and teeth – indeed, timed correctly the dodge move kicks off a slow-motion trigger which not only hugely enhances your ability to deal death, but you’ll be able to run much faster which makes way for some of the game’s puzzles. It’s an interesting concept once fully out in the open and although hardly unique in principle, combined with the rest of the game it works well enough.
And therein lies the problem. Much of Bayonetta, despite the hype, simply works well enough. There are sections when the game surprises you, and indeed certain moments that genuinely impress, but for the most part it’s third person business as usual. Bayonetta offers a thin veil of pretense, that there’s more going on under the surface, but as it stands it’s a reasonably solid scrapper with a few neat ideas wrapped up in a glossy coat of long black hair. If you’ve got an Xbox 360 and don’t fancy buying a PS3 for God Of War III then this is a game worth investigating.
If you’re only equipped with a PS3, though, Bayonetta is a shockingly poor port. Sure, those screenshots might show that on the surface both versions are fine visually, but the PlayStation Bayonetta suffers from a poor framerate and tearing during the simplest of cut-scenes, unbelievably long (and constant) load times (even when walking over pick ups and navigating menus), huge waits when you try to save a game at the end of a chapter and even a bafflingly odd 15 second wait each boot as the game checks for ‘available hard drive space’. Seriously.
The worst part about all this is that death, whether caused by player skill or one of the game’s many sudden quicktime events (or otherwise unannounced life threatening cut-scenes), results in a 30 second load before you’re back in the action, which could only last a few seconds should you get it wrong again. When a game makes you want to skip a mid level shop because you can already pre-empt the wait it’s not a good sign – sure, you can practice your moves during the load screen and mess with your weapons, but should you really have to? Bayonetta is one game that really should have had an install option.
Still, the further you get into Bayonetta the more the game starts to show its true colours – the set pieces become bigger, the plot twists more interesting and the sidekicks less annoying – there’s certainly enough here to warrant a purchase but it’s not the top class AAA game that you might have hoped, and certainly not as comprehensively brilliant as Platinum’s Madworld, which which Bayonetta shares much of its wanton destruction, speed and gameplay mechanics. Bayonetta might have been something special, but it’s left knocking at the gates of Heaven whilst the old guard are readying up for war.
Pros:
Cons:
The truth is, sadly, that there are better same-genre games around just now. Dante’s Inferno and God Of War III on the surface (and judging by our playtests) appear to be smoother, slicker experiences with the latter a trusted staple for PS3 gamers who really shouldn’t be pushed towards Sega’s latest multiformat title. Sure, there’s a decent game here if you can’t wait for the big hitters just around the corner, but if patience isn’t a virtue of yours then perhaps Bayonetta isn’t the one for you anyway, at least unless you’re going for the 360 version. Shame, as Bayonetta has solid principles and a sequel could very well be amazing.
Editor’s note: this review is based off the Japanese PS3 version of Bayonetta. Should the European version released today offer significant improvements we’re quite happy to re-review.
3shirts | 08/01/2010 09:07
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Sounds like i’ll drop that one from the LoveFilm list and just stick to GoWIII then
Tuffcub | 08/01/2010 09:13
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The demo was just too light and fluffy for me but I still admire her for being a slut. Even “Gates of Hell jazz bar” sounds pornographic.
gordon_strange | 08/01/2010 13:18
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“……..I still admire her for being a slut….”
brilliant!
dirtyhabit | 08/01/2010 09:14
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Hmm. Fancy a new game.
Was torn between this and Darksiders, They both seem to have similar mechanics. D/L’d the Bayonetta demo last night but not tried it yet. No Darksiders demo in sight.
Is there a TSA review in the pipeline ?
nofi | 08/01/2010 09:18
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Sunday, I think. Gamoc’s got it, but his PS3’s dead as I’m sure you’re aware. Bayonetta’s fun, but marred by a poor PS3 version. Will have hands on with the Euro version later to see if it’s any better.
dirtyhabit | 08/01/2010 09:32
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OK cool. Just had a quick look on IGN (traitor, sorry)
They say essentially the same as you about Bayonetta, but seem much more hyped about DS. Maybe I’ll give that a try.
Kovacs | 08/01/2010 09:44
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I’d be REALLY interested to know if the European version is better. After all, I might have been at the pipe for too long, but I seem to remember Sega coming out and saying that the Western version will be “improved” over its Japanese cousin.
skibadee | 08/01/2010 14:43
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bit flush today think ill get both.
Doofer_Nasenmann | 08/01/2010 09:34
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I havent played Bayonetta, but Darksiders is a great game! I absolutely love it
The first one to two hours are a little bit dull. If you ever rent it, play it at least till the world opens up a bit and you played the first real dungeon.
I can only recommend Darksiders.
Doofer_Nasenmann | 08/01/2010 09:20
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Why is “its all been done before” always stated as a bad thing? It seems to be in every review I read. Darksiders most recently.
I really dont understand that. If its executed well there should never be a problem with doing the “same old thing”. If I like one kind of game/genre I am more than happy to play a few games that are very similar. Because I actually like the GAMEPLAY. So, NEW game with SAME gameplay (which I like) is a winner in my book. And if I have played enough of these kind of games I simply move on to another genre or other games with other gameplaymechanics.
Using tried and tested mechanics and implementing them well is a great thing, not a bad. Copying stuff from good games and using them well is also a good thing. Where would we be if car developers would not copy mechanics? Then only the first one to ever use a driving wheel would still use it. Everyone else cant, because they have to do it “in a new way”.
Blah, I dont like it. Maybe launchtime-discussion stuff?
Just to clarify: My little rant has nothing to do with the review itself. Its just a rant about stating “its been done before” as a bad thing. Sorry, couldnt resist to do it.
a inferior race | 08/01/2010 11:00
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But would you be happy if games never improved. I enjoyed playing MGS1 when it came out but I woild not be happy playing the same game roughly 10 years on albeit with better graphics. True I like the core gameplay to be the same. If the first game was an FPS then the sequal should be as well but when I encouter a new IP I would prefer it if it tried to do something different instead of being content to except mediocrity.
Doofer_Nasenmann | 08/01/2010 11:45
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“Never improve” is a little extreme. I like improvements. But that does not mean a game without improvements is bad. There are two extremes:
- games never improve –> bad
- games always improve –> bad
Sometimes its just better to make more of the same. I liked Super Mario and I was more than happy to play Giana Sisters. I liked 1942 and the others but I also liked Scramble Spirits. I liked Zelda and I liked Alundra. Copying is not a bad thing. “Ripping off” is neither. As long as its done well.
You can praise a game for doing something new. But you should not bash a game for copying others. You could say its unfair, because someone developed a new mechanic and others use it too. You could also say that pushing everyone to do something new every time makes the games worse. Because “new” is always “not perfect”. Improvement always comes with reiteration. Not just with reimagination.
a inferior race | 09/01/2010 01:19
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I disagree that if games always improve it is bad. If something improves it must be better, otherwise it wouldn’t be an improvement. Heck I would be pissed off if I just paid £40 for new levels.
Aitrus | 08/01/2010 11:29
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I agree that ‘done before’ isn’t automatically a bad thing. But copying elements from other games should always be done with intention to improve on them. You could argue that Uncharted 2 didn’t do anything that hadn’t been done before. But it was a good game – because it improved on al the aspects it copied from other games (mostly Uncharted 1).
Aitrus | 08/01/2010 11:31
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Damn I can’t spell today…
Sorry for me bad engrish!
Doofer_Nasenmann | 08/01/2010 11:50
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Totally agree. I think most will agree because Uncharted 2 was made from the same developer. If some other studio did Uncharted 2 with a different setting, different name but the same (improved) game mechanics, people would see that differently. They would say “its been done before”.
commuterzombie | 08/01/2010 09:22
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Hmm, thought that Bayonetta wasn’t going to be that good when I saw the trailer but recent reviews on other sites had me revising my opinion. Thanks for saving me some cash Nofi!
everybodysinging | 08/01/2010 09:23
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Got the game a day before release yesterday and was up till 2am playing it. I think its charm is in its over the top action and cheesy one-liners. Yes the loading times are simply awful (ps3) and its nothing more than GOW, Dantes Inferno or DMC will be but from what Ive seen from the first 6 chapters Ive played I dont think I will be putting it down for a while.
Deathbrin | 08/01/2010 17:37
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The charm is everywhere! The game is alive. It only gets better with later difficulties (you feel like its only just begun), and when you’ve got some cash to spend on the items that vary your combat (like averting/countering moves).
w3r3w0lf | 08/01/2010 09:29
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I’m assuming then, judging by this article, that the “patch” that Sony/Sega were creating to resolve the PS3 issues encountered has either a)not been released or b)was just a rumour?
everybodysinging | 08/01/2010 09:31
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hmmm I had forgotten about that…
nofi | 08/01/2010 09:32
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I’ve not tried the European version yet, and haven’t been able to get online to see if there’s a patch. This is a review of the Japanese version.
everybodysinging | 08/01/2010 09:42
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well I played the EU version yesterday and there was no update/patch. maybe getting released today or after?
Aitrus | 08/01/2010 11:25
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As far as I have understood the situation the rumours where that the EU version would be fixed (or improved) on disc while the Japanese version would get the same fixes via patch. So the EU version shouldn’t need a patch – according to the rumours.
dirtyhabit | 08/01/2010 09:35
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A patch eh…..
Maybe I’ll try Darksideers first, then see if a Bayonetta patch materialises.
Beck | 08/01/2010 13:32
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From reading other reviews it seems the EU version has all the bad PS3 port issues that JP version has, so doubt its been changed yet. I would expect a osny/sega patch forthcoming asap to at least address the load times, an install would probably do it.
Foxhound Solid | 08/01/2010 10:05
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Poor mans DMC if you ask me. Knew it wasnt for me when i played the demo and saw the over the top perviness [if thats a word]
Darksiders, Dantes inferno, God of War.
Followed by the occassional trip down memory lane with DMC1 and DMC3.
Deathbrin | 08/01/2010 17:13
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You don’t like “over the top perviness” and then you choose Dante’s Inferno? I think you are contradicting yourself.
glennpfc | 08/01/2010 10:07
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Didnt feel very god of war to me :S It is the spiritual successor to devil may cry (being made by the same guy and all).
I found the combo system to be a lot deeper and more interesting than GoW…and is a hell of a lot better than the repetitive and dull Mad World. Just my 2 pence
Apnomis | 08/01/2010 10:44
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It amazes me this game got 10/10 from Edge, I played the demo and was completely underwhelmed not just by the terrible PS3 graphics but also the gameplay. I found nothing in it that would warrant a score as a ‘perfect’ game. Unless it gets a lot better towards the end it seemed to me like a Devil May Cry/God of War III clone and to me both those titles do a far better job from what I’ve seen/played.
I’ll admit I’ve not read the review so have not seen the justification behind it but if they are a truely ‘independent/unbiased’ reviewer surely the fact they made such an arse of the PS3 port prevents it from being a 10/10, or was it just a 360 version review? Also what happened to gameplay originality being a key factor – I seem to recall this was the reason Edge ‘only’ gave Uncharted 2 a 9/10 but for my money the gameplay experience of Uncharted 2 felt much ‘fresher’ than Bayonetta. Mind you I gave up trying to understand Edge’s review methods a long time ago…
When I look at some of the truly excellent games the PS3 has had recently and has coming out in the near future it makes sad to think that some less clued-up new PS3 owner buys Bayonetta over say Uncharted 2 because they think Bayonetta is a ‘perfect’ PS3 game…
glennpfc | 08/01/2010 11:03
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Ughh… 10/10 does not mean perfect
Read the review before insulting them
And as great a game as Uncharted 2 is….it is hardly original (It has a 2 in the title!)
cc_star | 08/01/2010 13:10
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I take 10 to mean unmissable, is this game unmissable? Will your gaming life be poorer for not playing it? No of course not – it certainly is missable, and one for fans of the genre only
Uncharted2 on the hand, I think is unmissable, not from an originality point of view or from the fact that for the first time in a blockbuster title characters actually acted pretty realisticly towards each other, but instead from the point of that Uncharted2 has raised the bar so high with regards to whats possible in a videogame, from a great rip-rawing, swashbuckling, character driven story, containing all the action of the greatest of Holywood action movies the Indiana Jones trilogy (excluding the god awful Crystal Skull obviously) Uncharted2 is a true watershed moment in gaming – what follows should be truly spectacular
And that is why 10’s should be handed around sparingly, and from that point of view Bayonetta falls a long way short of being unmissable – even for fans of the genre.
glennpfc | 08/01/2010 13:20
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I dont agree that 10 means unmissable, I think you always have to take into account your gaming preferences even if a game has lots of high scores.
But anyway, I’m not gonna get too fanboy about Bayonetta..these are all subjective opinions after all
Deathbrin | 08/01/2010 17:19
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Well, then TSA thinks Uncharted 2 is totally missable (since it’s a 9).
bunimomike | 09/01/2010 00:50
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Guys… stop it with the grades of 9 and 10! Christ… read the review and go from there. If the review sounds good, get the game. If not, don’t. If you can’t decide, go check out some more reviews over at Metacritic or your preferred site. It’s not rocket science.
aerobes | 09/01/2010 05:07
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How much difference do scores truly make to people? Not a great deal to me, In this generation alone I have been let down all too often with chart toppers and the games propping up the average side of the chart have been the ones spending their time inside my PS3.
For instance GTA4, Uncharted 2, The Orange Box, R+C ACiT, Batman AA Killzone 2 and LBP have all been games I have found myself completely and utterly underwhelmed, Out of that little lot, Uncharted 2 was the only one I finished.
For a reason I cant explain I got more enjoyment from the likes of Mini Ninjas, Godfather II and The Saboteur.
I guess my point is just read what you can, try and take it all in (even though a persons mind can be very involuntarily selective) and make up your own mind without putting too much stock in the score.
bunimomike | 08/01/2010 11:02
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Even the trailers looked piss-poor. Regarding the review: The whole thing led me to think “6 out of 10″ maybe even a “5 out of 10″ but wow… seven feels very generous and only a point behind the likes of PixelJunk Shooter. This is why scoring sucks arse (as many of the TSA staff menton). Anyway, I’ve read the whole review and it’s definitely a game to avoid. Just out of interest, it sounds like the PS3 port needs docking a mark or two. Terrible port, as you say.
davidjmclare | 10/01/2010 20:21
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1090 TSA Points | Member since: May 2009
i agree, 7 sounds generous. it seems there is a huge difference between peoples opinions of what a certain score means.
i deffo wont get the game either, which is a shame as when i first heard about it i would have bought it instantly based on the description
iNsAnE_gAmInG | 08/01/2010 11:34
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◦Appalling PS3 port with horrific load times.
◦It’s all been done before.
If you just read that then you would think it would be deservant of perhaps a 3/10 rather than a 7. Anyway, I don’t think I will be buying this now.
carlosfilippsen | 08/01/2010 11:45
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Nice review. I might have to rent this and give it a go. Didnt like the demo though..
kevatron400 | 08/01/2010 12:55
Don't call him Kevatron400.
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To play devil’s advocate here, (and we all know how imported those little numbers are right?) if you reviewed the 360 and PS3 games seperately, would they both get a 7?
nofi | 08/01/2010 13:05
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Sega have said they’ll get me 360 code so I can do a comparison. I’ll see what happens when I see the differences for myself, yeah.
Deathbrin | 08/01/2010 17:22
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In the review you sound pretty sure for the 360 version.
Cathaloh | 08/01/2010 14:19
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Good review, I played the demo and liked it. I might pick this up when the price goes down. I like it mainly due to how alike it is to Devil May Cry.