There’s been lots of talk about EA and the latest Madden game, which is running at 30 frames per second on the PS3, and 60 frames per second on the 360.
1UP managed to get a quick chat with Phil Harrison at E3, and he had this to say:
Well, I can only point to our own sports studio [doing a] 1080p, 60 frames-per-second basketball game, but I’m afraid I have no idea. We’re providing some tools and technologies from our worldwide studio’s core technology groups to 3rd parties now, as well. You may remember something from GDC, we announced this thing called EDGE and that’s now widely deployed within the 3rd party community, and that is clearly improving the developer’s ability to maximize what the CELL processor does. Hopefully, that will assist folks like EA. It would concern me if the platform was incapable of doing it, but we’ve proven the platform is capable of doing it, so it’s not a PlayStation 3 issue. I’m trying to be polite.
Click here for the rest of the interview, where he also talks about Wipeout HD, Home and Singstar.