Capcom have announced that composer Bear McCreary, known best for his work on popular sci-fi TV series Battlestar Galactica, has signed on to score Capcom’s upcoming action game, Dark Void. Dark Void is being developed by Airtight Games, using Unreal’s third iteration of the UE engine. The game revolves around third-person on-foot and mid-air combat via hover jets, and utilises a brand new vertical cover system.
Bear McCreary gained international renown from his work on Battlestar and the recent Terminator Chronicles series, but Dark Void marks the first time McCreary will be creating the score for a video game. “When I got the call from Capcom to work on the music for Dark Void, I jumped at the chance to do it, considering my love for Capcom games.” said McCreary.
“I have been looking for the opportunity to compose a game score for a long time, but I’ve been waiting for the right one. Dark Void’s epic story and unique gameplay drew me in immediately and I have had a lot of fun working on the project.” It’s the vertical shooting that makes Dark Void unique, and Capcom are clearly making a big deal of the strategic variety this new mechanic will bring. Let’s hope the rest of the game is up to scratch.