Earlier this week, we told you of the new Official EU PlayStation Blog’s Q&A session with the PSP Product Manager, Adam Grant. The PlayStation Network community posted a sum of 355 comments, most containing one or more questions. Apparently this equalled 9 questions that needed an official answer, but what exactly did we learn about the PSPgo that we didn’t know even before it was officially announced?
It seems that the new ‘PSPgo’, to run alongside the current ‘PSP-3000’ will not have many technological advances, and it’s becoming increasingly clear that this is to allow all PSP games to work on all the different versions of the portable device. Nevertheless, Sony have crammed on Bluetooth, the same dental-named tech used to connect your SixAxis controller to your PS3. In this instance, it can be used to connect wireless headphones to your PSP, which would seem to combat the new iPod Shuffle’s “you-must-use-our-own-brand-headphones-to-make-this-work” selling point. The new slide function that reveals and conceals the controls to fit it more snug in your pocket looks like it’ll act like that of a sliding mobile phone, without the ringing people. Sliding the PSP shut will put the current game in sleep mode, and display a big clock as a screensaver. That was before a massive battery indicator was overlaid on top. Joke.
“To take up less room on the device”, Sony have scrapped the Memory Stick Pro Duo (MSPD) which you may already know and love with your current PSP and other Sony products. PSPgo will have it’s own format: the ‘M2’. It’ll work exactly the same as your normal MSPD, but this really means that you won’t be able to use your current MSPD in the new PSPgo. No, you’ll need to shove a computer into the mix to transfer files from one device to the other. The MSPD and M2 are both mini memory sticks, but the PSP-3000 and PSPgo are going to be very picky.
One of the biggest worries that’s getting every PSP gamer nervous is the PSPgo’s inability to play their already-purchased UMDs. Grant tells us “we are planning a goodwill programme“. This sounds interesting, but there’s no news as of yet to what this actually means. He goes on to say “we are considering every possibility to bring downloadable versions for the majority of past titles available only in UMD to the PlayStation Store along with all new releases.” Well at least they’re considering it, hopefully not in the same way that SCEE are “considering“ bringing picture frames to EU Home, when SCEA just went ahead and did it for US Home. If anything ever comes of Sony’s considerations, we may begin to see a large PSP game presence on the PlayStation Store by 2010.
We’re slowly being drip-fed more information about Sony’s new PSP, but are the answers enough to make you want to splash the cash? Take a look at the entire Q&A session here.