Microsoft has just announced that the full version of Halo: Reach will be released on September 14th, with developers Bungie claiming that 2.7 million gamers logged onto the Beta of the game when it was pushed out last month.
“It’s exceeded our expectations,” said Bungie Studios community director Brian Jarrard.
“Our only real perspective going into this was the ‘Halo 3’ beta test, which had about 800,000 people. We knew there were a couple million copies of ‘ODST’ out there, but we really didn’t have any specific information that let us know what the population might be like.”
And this being a proper beta (I’m saying nothing) Bungie plan to make the most out of all that data.
“There really is tons of analytical data that we need to derive from the beta test with regard to the network and back-end systems,” said “Halo: Reach” creative director Marcus Lehto. “We needed our fans to provide feedback. We needed a very large audience to hammer on this game, which allows us to use the data that really helps shape the final product.”
Halo: Reach is the last Bungie developed Halo game.