Namco Vs. Capcom?

If this rumour turns out to be true then it marks an interesting new twist in games publishing. According to GameInformer we will soon see a new fighting game – ‘Capcom Vs. Namco’ – which will utilise the Street Fighter 4 engine. Characters from the two companies’ biggest games will go head to head so yes, you may see Tekken Vs. Street Fighter. But wait, there is more . . .

Whilst Capcom are beavering away on their game, Namco will be making ‘Namco Vs. Capcom’ but they will utilise the Tekken 6 engine. Two separate games, ‘Capcom Vs. Namco’ and ‘Namco Vs. Capcom’. Details are allegedly to be revealed at Comic-Con this Saturday.

Two of the biggest fighting game publishers making beat ’em ups about each other is unheard of, so three cheers to both teams for working together. It’s certainly better than bitching. I’m not a fan of fighting games but who wouldn’t want to see Pac-Man Vs. Albert Wesker using the Tekken 6 engine or Dante Vs. Galaxian powered by Super Street Fighter?

Source : GameInformer

21 Comments

  1. *faints*

  2. YESSSSSS! Capcom vs Namco and Namco vs Capcom was the only way the deal was ever gonna work and hopefully it’ll be brilliant.

  3. Sony Vs. Microsoft!

    Oh wait, we already have that.
    And it sucks.

  4. lol wut? I could see each game making the home publisher’s characters severely overpowered. “I don’t remember Pacman having flame vision.” Y’know, if this is true.

  5. Capcom vs Namco and Namco vs Capcom? Sounds like the result of a drunken bet between the two CEO’s! lol

  6. this is a absolutely beautiful showing of lovely cuddles and kisses well apart from trying to get us to buy two games but we can all forgive them that, this is very encouraging to see, maby sometime in the future we will see Sonic vs Mario

  7. This is a very risky move. Either developer risks their engine being severely shown up by the other.
    Great fun though, one of the dream collaborations in gaming :)

    • I was avoiding saying that.

    • The thing is I don’t know if they’ll really get shown up as they’re very different engines.

      • Well, one game will presumably do better on Metacritic, and will ‘confirm’ which game engine is better.
        If you trust metacritic of course, which so many do. I don’t.

      • From what I’ve heard (never played it) Tekken 6 is already a bit of a shocker and SFIV was near-perfect. That’s not going to look good for Namco when the inevitable comparisons are drawn.
        Regardless, the two games /will/ be compared to each other and one developer /will/ come off looking less accomplished. It’s like an old-skool breakdancing dance-off but with polygons that kick each other in the bits.

      • Tekken 6 was still Tekken, it just didn’t innovate in any way apart from a dodgy ‘campaign’ mode that pretty much everyone hated & said was unnecessary – To make this the main part of Tekken 6 was probably a bit of a mistake.

        SFIV (or SSFIV as we are on now) whilst staying true to the original format innovated in applying the 3d modelling to a 2d fighter & so they could keep the old skool, but make it a bit new skool at the same time!

        Both are good in their own merits, but what concerns me is that Tekken has a much deeper move set than SFIV (this isn’t a criticism, Street Fighter really doesn’t need it!), so i am just wondering if this is true, how they will move SF characters over without them feeling underpowered in terms of amount of moves avaiable. The same of course goes for the Tekken characters in the SF engine, as they don’t tend to have too many projectile moves due to the 3d game space.

        If this is true, it will be interesting to see how the two integrate & what gets sacrificed along the way…

  8. I wish they’d localise Namco X Capcom.

  9. Fei Long Vs Forest Law!

    Round one…FIGHT!

  10. So both companies are essentially releasing their own version of the same concept? I never though the VERSUS in X VERSUS Y fighting games was meant to be taken so seriously…

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