Lunchtime Discussion: Clans

Clans are common in the online battlefields of today; They are a part of most online shooters, and offer a chance for you and your friends to gang up and take on the world. Sites like GameBattles are devoted to offer tournaments for clans to take part in, and some games, such as Killzone 2, even have their own systems built in.

Clans can range from just a few friends with a four character tag between square brackets to show off who you are playing for, to a serious army, fighting the world in their favourite online game.

In fact, our very own TSA clan takes advantage of the system in Killzone 2, with clan matches and tournaments being organised and played by the more hardcore members. There’s even the opportunity to join internal clan competitions, such as the King of Killzone being played later tonight.

We’ve also played a few matches against other sites on Modern Warfare 2, which is a lot of fun, but these matches need to be organised between the sites themselves rather than letting an in-game system set it up for you. However, the plus side of this is that the options for the way you would play the matches are very diverse; You can do as many rounds as you want and you aren’t stuck to a certain formula.

So, which system is better? The more complicated, yet more diverse options available in the Call of Duty series, or the system seen in Killzone 2 that makes setting up tournaments easier, but applies more to the hardcore players? Of course, these are just a few examples; many other games feature different forms of clans, you can even create your own teams in games like Skate 3.

What would you like to see clans evolve into in future games? How about a league system, where clans are organised by a system to battle against each other and get to the very top of the leaderboards? Are there any games that you think do clans even better than Killzone 2?

Perhaps clans can just be too much hassle for regular players, and could actually take away from the experience of some games, which could be the reason for the Call of Duty series sticking to a simple system. What’s your opinion on this matter? Would you like to see full clan systems like GameBattles built in to every online game, or would you rather it wasn’t pushed and was simply an option to visit the website?

14 Comments

  1. I think more games should have a clan system similar to killzone 2. It makes organising games much easier and a lot less time consuming. I get fed up with games offering just clan tags as clan support.

    Also, i like how in killzone 2 you can have a clan page on the online section to see the members, how many of them are online and upcoming events. Also, for me, clan systems prolong the amount of time i play a game as i can do online with others in the clan easier :)

  2. For me and my clan, it’s more about the social side and having fun, but I definitely think the pro’s arent catered for very well on consoles

  3. All this clan talk and not a whisper of SOCOM.

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